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Actual number of character's speed modifier when carrying heavy objects?


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Does anyone know - as per title - the actual number of character's speed modifier when carrying heavy objects like Suspicious Marble pieces, Boulders, Antlion's Glass Spikes?

Is said speed modifier around 0.2x - 0.3x or lower when character carries mentioned-above objects?

And is there a difference between speed modifiers of said Suspicious Marble pieces, Boulders, Antlion's Glass Spikes, Potter's Wheel sculptures or are all the same?

7 minutes ago, x0-VERSUS-1y said:

Does anyone know - as per title - the actual number of character's speed modifier when carrying heavy objects like Suspicious Marble pieces, Boulders, Antlion's Glass Spikes?

Is said speed modifier around 0.2x - 0.3x or lower when character carries mentioned-above objects?

And is there a difference between speed modifiers of said Suspicious Marble pieces, Boulders, Antlion's Glass Spikes, Potter's Wheel sculptures or are all the same?

tuning.lua:

        CANE_SPEED_MULT = 1.25,
        PIGGYBACK_SPEED_MULT = 0.9,
        HEAVY_SPEED_MULT = .15,

It appears that Suspicious Marbles and any other kind of object which requires body and hand slot to be carried around does slow the character by exactly 85%.

 

Suspicious Marble pieces:

        inst.components.equippable.walkspeedmult = TUNING.HEAVY_SPEED_MULT

Antlion Boulders:

    inst.components.equippable.walkspeedmult = TUNING.HEAVY_SPEED_MULT

Antlion's Glass Spikes:

        inst.components.equippable.walkspeedmult = TUNING.HEAVY_SPEED_MULT

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