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Compiler going rogue on structures

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I've been running some tests with structure animation and everything has been fine until now. Suddenly every structure I compile becomes invisible.

The reason? The compiler decided to stop making the usual [anim.bin] [build.bin] [atlas-0.tex] and is instead making [animation.xml] [build.xml] and dropping all the images inside with no atlas. I've tried reinstalling the mod tools and even doing it on another computer I own but the problem persists on both. This only happens with structures any other equipable items are compiled just fine.

Does anyone know how to fix this issue or how to manually compile the files myself?




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