werecat Posted March 25, 2020 Share Posted March 25, 2020 A lot of people get confused when they see the "Heat/Cold Damage" text for a pipe segment and think it has to do with the pipe's material. For example, just the other day someone was asking in the discord "why [their] STEEL radiant liquid pipes are overheating?" (quote including emphasis from them) when they were running water in the pipes next to a cool steam vent. A lot of examples for these types of confusions for hot and cold damage pop up just about every day on the discord and subreddit. I think phrasing it as "Phase Change Damage" would make it a lot clearer to players that it is the element INSIDE the pipes that are freezing/condensing/boiling that is causing the damage and not the pipe itself melting or something. Adding the type of phase change at the end would also help. This is how I would rephrase each of the damages on pipes Gas Pipes: Cold Damage -> Phase Change Damage (Condensation) You can probably ignore the case of deposition (Gas -> Solid), it's kinda rare and most people won't notice anyway Liquid Pipes: Cold Damage -> Phase Change Damage (Freezing) Heat Damage -> Phase Change Damage (Vaporization) Link to comment Share on other sites More sharing options...
Sasza22 Posted March 25, 2020 Share Posted March 25, 2020 Nice idea, it will reduce the confusion it creates when for example hot steam pipes get "cold damage" once it cools below 100oC. Link to comment Share on other sites More sharing options...
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