Jump to content

Mod that increase duplicant calorie capacity


Recommended Posts

Is there a mod that can increase duplicant calorie capacity? I like to play on higher difficulty setting but I want to double or even quadruple their calorie capacity they can store in their fat reserves. Is there a way to make mod that will do just that?

Link to comment
Share on other sites

7 hours ago, Rainbowdesign said:

When next i mod or someone gives me a hint where the setting is i will add it to super building extension.

I think it's in MinionConfig.cs

 


  public static void AddMinionTraits(string name, Modifiers modifiers)
  {
    Trait trait = Db.Get().CreateTrait(MinionConfig.MINION_BASE_TRAIT_ID, name, name, (string) null, false, (ChoreGroup[]) null, true, true);
    trait.Add(new AttributeModifier(Db.Get().Amounts.Stamina.deltaAttribute.Id, -0.1166667f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, -1666.667f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, 4000000f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.Toxicity.deltaAttribute.Id, 0.0f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.AirConsumptionRate.Id, 0.1f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.Bladder.deltaAttribute.Id, 0.1666667f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 100f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.MaxUnderwaterTravelCost.Id, 8f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.DecorExpectation.Id, 0.0f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.FoodExpectation.Id, 0.0f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.ToiletEfficiency.Id, 1f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.RoomTemperaturePreference.Id, 0.0f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.CarryAmount.Id, 200f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.QualityOfLife.Id, 1f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.SpaceNavigation.Id, 1f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Attributes.Sneezyness.Id, 0.0f, name, false, false, true));
    trait.Add(new AttributeModifier(Db.Get().Amounts.ImmuneLevel.deltaAttribute.Id, 0.025f, name, false, false, true));
  }

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...