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[help] Sanity aura that affects only one character?


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Hello!

I dont know if this is even possible, but is there a way to have someone who gains sanity by standing next to a specific character, but they are the only character that is able to get the sanity boost?
I dont know how to word that any better, but I have modded Mario and Luigi into the game, and I'm trying to see if there is a way to have luigi get a sanity boost by standing next to Mario, and only luigi can get the boost. Is there even a way to connect the two files?

I havent been modding dst for all that long, and I would really appreciate help, thanks :)

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if player.prefab == "mario" then --or insert this to your mario masterfn function ( if you do - you can delete if statement )
 player:AddComponent("sanityaura")

 player.components.sanityaura.aura = GLOBAL.TUNING.SANITYAURA_SMALL
 player.components.sanityaura.aurafn = function(player, observer)

 if observer.prefab == "luigi" then return true end

 return false
 end

end

 

-- Not sure if it works, never used aurafn

Edited by Argonium
About Master FNs
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