Bennyspaceman Posted January 28, 2020 Share Posted January 28, 2020 Hello! I dont know if this is even possible, but is there a way to have someone who gains sanity by standing next to a specific character, but they are the only character that is able to get the sanity boost? I dont know how to word that any better, but I have modded Mario and Luigi into the game, and I'm trying to see if there is a way to have luigi get a sanity boost by standing next to Mario, and only luigi can get the boost. Is there even a way to connect the two files? I havent been modding dst for all that long, and I would really appreciate help, thanks Link to comment Share on other sites More sharing options...
Ultroman Posted January 29, 2020 Share Posted January 29, 2020 Link to comment Share on other sites More sharing options...
Argonium Posted January 29, 2020 Share Posted January 29, 2020 (edited) if player.prefab == "mario" then --or insert this to your mario masterfn function ( if you do - you can delete if statement ) player:AddComponent("sanityaura") player.components.sanityaura.aura = GLOBAL.TUNING.SANITYAURA_SMALL player.components.sanityaura.aurafn = function(player, observer) if observer.prefab == "luigi" then return true end return false end end -- Not sure if it works, never used aurafn Edited January 29, 2020 by Argonium About Master FNs Link to comment Share on other sites More sharing options...
Bennyspaceman Posted January 29, 2020 Author Share Posted January 29, 2020 2 hours ago, Ultroman said: Thank you it worked! 1 Link to comment Share on other sites More sharing options...
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