Magistrio Posted December 25, 2019 Share Posted December 25, 2019 Um.. Hello. So apparently, if for some reason you trap the gas inside mesh tile, and the mesh under it has a liquid, that somehow manage to DRIP ON ITSELF from above the gas mesh, then you get this liquid infinitely stacking in that bottom mesh tile. And it seem like it's actually duplicating (adding without deleting) rather then moving. Then if you screw with it or the surroundings, it will explode and make all the sea and air crack visually. And then you add drowning noices and all buildings above and around will be destroyed from pressure untill you run out of water. As you can see, it also multiply germs. In sence "add and spill around". The 2.091.278.014 germs in 3.719.550 kg of water (1 tile) feels like it's Food poisoning that is sick with duplicants and not the other way around. I mean, they should have explosive diarrhea just from quick look on it. This example was stacking water for 300-800 cycles (I dunno) There was too much liquid on top of that roof, so it collapsed and so on. Then I rebuild it and it stay like that for a long time (no water is missing). What I ask is how to reproduce it, so I can solve my petroleum needs of humbly filling the whole map with it. The original gas was "natural gas" in whole room, and the liquid was "salt water". What I couldn't reproduce is to trap the gas there, so the liquid could drip. Link to comment https://forums.kleientertainment.com/forums/topic/114531-mesh-tile-falling-water-duplication-somebody-reproduce-plz/ Share on other sites More sharing options...
Prince Mandor Posted December 25, 2019 Share Posted December 25, 2019 This isn't bug, it is mechanic of game "one element per one cell". So, if you put gas in such a way that there are nowhere for it to go, you can create infinite storage for any liquid. Mostly this can be done with two gases one atop of another. Liquid doesn't duplicate this way, just concentrate in minimal volume. This volume must be created from something able to withstand pressure, airlock doors for example. You can search forum or ONI University for infinite storages to see specific configurations Link to comment https://forums.kleientertainment.com/forums/topic/114531-mesh-tile-falling-water-duplication-somebody-reproduce-plz/#findComment-1294325 Share on other sites More sharing options...
Magistrio Posted December 25, 2019 Author Share Posted December 25, 2019 I know, right. I want an ingame way of reproducing this reliably. I just spent a hour splashing water in sandbox. One time it worked the water was falling in one tile exactly where you can see the tooltip. You need a lot of water pushing from the side, but not enough to outright drown the last mesh. Then it rapidly stacks tens of thousands kilo in there, rising pressure. If tiles down and left are doors they won't break and you keep stacking. It's just about how to set it up via building that I'm curious for. But just to clarify, I got more then i put in. And germs are multiplying just like that. Once a certain threshold reached it halve germs in that mesh tile and spill them to nearby water tiles. So in the end they multiply well over the cap per mass (can't keep up dying off) Link to comment https://forums.kleientertainment.com/forums/topic/114531-mesh-tile-falling-water-duplication-somebody-reproduce-plz/#findComment-1294327 Share on other sites More sharing options...
Prince Mandor Posted December 25, 2019 Share Posted December 25, 2019 You cannot reliably reproduce your design – it needs perfect balance of liquid spreading to keep this working. It breaks if this perfect balance is somehow shifted. There are tons of designs with two gases. You need cell with liquid to receive liquid, and you need stack of two different gases, covered by solid tile at top, with liquid coming from the side of top gas. Here are some screenshots from old posts Left one is a storage, lone cell can take all water in the world. Right one have vertical shaft to push liquid upward, so you can move a lot of liquid up. This is so called "Escher waterfall" Link to comment https://forums.kleientertainment.com/forums/topic/114531-mesh-tile-falling-water-duplication-somebody-reproduce-plz/#findComment-1294333 Share on other sites More sharing options...
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