Scrumch Posted October 21, 2019 Share Posted October 21, 2019 Hello, My character mod has a perk where they do more/less damage depending on the time of day. This perk works in the base game, RoG and DST - but when I use this character in Shipwrecked, the damage perks don't apply? Are there any workarounds for this problem? Edit: I found a fix, here's what I did: if IsDLCEnabled(CAPY_DLC) or IsDLCEnabled(PORKLAND_DLC) then inst.components.combat:AddDamageModifier("wakes", -0.25) else inst.components.combat.damagemultiplier = 0.75 end Side note, does anyone actually know why this bug exists in the first place? Link to comment Share on other sites More sharing options...
Ultroman Posted October 23, 2019 Share Posted October 23, 2019 Not a bug. Each DLC adds to the code-base. They just revamped the way you apply damage modifiers. Link to comment Share on other sites More sharing options...
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