Soul-Burn Posted September 19, 2019 Share Posted September 19, 2019 The game revolves quite a bit around optimization, many of it regarding the dupes - routes, decor, supply. It would be nice to see a heat map of where dupes spent their time in the last X cycles. Some examples this would help with: You could tell which routes are frequented and should be optimized (with e.g. plastic tiles). Which rooms dupes spend a lot of time in, and worth investing in decor. Or should be locked. Which areas dupes walk more than expected and should be automated (e.g. mined areas with a lot of debris that they choose to pick up). Link to comment https://forums.kleientertainment.com/forums/topic/111906-heat-map-of-where-dupes-spent-time-in-the-last-x-cycles/ Share on other sites More sharing options...
Xaekai Posted September 20, 2019 Share Posted September 20, 2019 Yeah, I thought about asking for this myself. Knowing exactly which ladders they climb the most to optimize the use of first plastic production would be fantastic. Link to comment https://forums.kleientertainment.com/forums/topic/111906-heat-map-of-where-dupes-spent-time-in-the-last-x-cycles/#findComment-1262516 Share on other sites More sharing options...
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