Leaving a grave when you die?


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This would be interesting, as 501105 noted, if you replay the same world (rather than generate a new world). I would almost like to see it go one step further, but at a greater effort, by having your former camp site included as well, but as a "rundown" version. So any vegitable gardens would be covered in weeds and any gear would need damaged, and then your new character would need to spend time restoring them to working condition. Of course all food should be rotted.

Although I do see this as mitigating the usefulness of the Meat Effigy.

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