The repercussions of killing


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I totally agree that attacking people is bad and attacking and killing them is even worse and there should be repercussions.

And people who attack you aren't mad when you defeat them. But oh boy, if they gang up on you and you dare to kill one of them, you start collecting debuffs. And I know that in the experimental branch right now there is this feature where you can confront and provoke those people who hate you and then you can kill them, but in my opinion, lethal self defense shouldn't be an issue. I still think executing someone who surrendered should have negative side effects, but if you defend your life against people who want to kill you and you kill them and then you get punished, that feels unfair.

Combat already is more risky than negotiation because you can actually die if you fail, so I think you don't have to have an added layer of downsides for combat in the form of people disliking or straight up hating you.

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I could see this stuff making sense but then the only thing that would make people hate you would be a couple quests. Definitely something to look into.I don't think any one willingly executes people since there is no benefit, status cards suck besides unstable. Also that grafts that draws an extra card when you draw a status card needs looking at. I have never used this graft.

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Never even knew those were status cards. I just use the cards lol. The only merchant fight that made me spend any money was the one for rake's quest on day 1 but i guess it be nice for those day labor cards too. If i can get it on day 1 i might consider picking it up now.

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That graft is pretty powerful if you decide to go the serial killer route while making a pure hostile deck. It also makes drinking a lot safer, since Slurred Speech doesn’t affect you anymore. And, as already pointed out, makes you a lot more resilient against merchants.

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If your building a hostile negotiation deck then there are some upsides to killing and getting some of the status cards, as those tend to help out. I agree that if you kill while defending yourself then you shouldn't be punished for it that's a kill or be killed situation. Another thing someone said that i cant remember when a topic similar to this was brought up, was that it should have some people even like you if you kill there foe or something as that would be an interesting dynamic if it was ever introduced. Also if you go and defend your friend from an attacker that should also not let people hate you as that can also be self defense.

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I'm not sure about the terminology, where I'm from you can defend yourself and you can defend others without commiting a crime (within limits). So if somebody wants to punch you because he doesn't like the way you look at his wife it's okay to punch back, knock him out or stop him from attacking you in other ways. But you are not allowed to kill him. That would still be manslaughter. So there are missions ingame where you are supposed to beat someone up, not beat him dead. If you attack and kill someone, that of course is unlawful. But if someone wants to kill you and generally when firearms or knives are involved it would be lawful to kill him in order to protect yourself or others. That is how it should be ingame. Maybe still get the status cards because it might be conceived as "unnesserary force", but people shouldn't exactly hate you for it, because the other party did the wrongdoing in the first place by attacking you and you just might have overreacted.

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