Tonyroid Posted July 24, 2019 Share Posted July 24, 2019 Why my packet stacker sucked and how to make a good one. Link to comment https://forums.kleientertainment.com/forums/topic/109331-more-multi-element-packet-stacking/ Share on other sites More sharing options...
nakomaru Posted July 24, 2019 Share Posted July 24, 2019 Works great! An alternative to the valve is a bridge: they both have the same rules (when valve is 100%) but bridges don't consume building space. Here's a 6 headed hydra like yours but with bridges, might be better to split them at 4 though. Spoiler By the way, I love the video pacing and flow. Very fun to follow your attempts and solutions. Thank you! Link to comment https://forums.kleientertainment.com/forums/topic/109331-more-multi-element-packet-stacking/#findComment-1231472 Share on other sites More sharing options...
Tonyroid Posted July 24, 2019 Author Share Posted July 24, 2019 35 minutes ago, nakomaru said: Works great! An alternative to the valve is a bridge: they both have the same rules (when valve is 100%) but bridges don't consume building space. Here's a 6 headed hydra like yours but with bridges, might be better to split them at 4 though. Hide contents By the way, I love the video pacing and flow. Very fun to follow your attempts and solutions. Thank you! Omg! It's like, exactly the same as mine! Very cool. Yeah, bridges are the same. Link to comment https://forums.kleientertainment.com/forums/topic/109331-more-multi-element-packet-stacking/#findComment-1231494 Share on other sites More sharing options...
nakomaru Posted July 24, 2019 Share Posted July 24, 2019 Yep, identical mechanics of course. Just consumes 24 fewer building spaces. Link to comment https://forums.kleientertainment.com/forums/topic/109331-more-multi-element-packet-stacking/#findComment-1231496 Share on other sites More sharing options...
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