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Entry point for changing gas colors?


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I want to create a mod that would allow me to change the colors of certain elements. I found the big dictionary containing all of them and now I want to be able to change their colors. I'm looking through STRINGS but nothing that assigns a color is a reference to any of the elements. So are all the gas colors stored in a sprite somewhere that i can't change?

Also if you've got a good entry point for this that'd be insanely helpful, I don't know how to find them myself as I'm just starting, ty!

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Colors are bound to substances, which are bound to elements.  I think the quickest way to get inside that would be modifying certain element.substance.uiColor after ElementLoader.FinaliseElementsTable() has been run when the game starts.

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