deavepup Posted May 28, 2019 Share Posted May 28, 2019 Hello there,I want to set up my server mode but I can fix how my modes don't work. modoverrides.lua return { ["workshop-345692228"] = { enabled = true }, ["workshop-346962876"] = { enabled = true }, ["workshop-347079953"] = { enabled = true }, ["workshop-351325790"] = { enabled = true }, ["workshop-358749986"] = { enabled = true }, ["workshop-365119238"] = { enabled = true }, ["workshop-372033333"] = { enabled = true }, ["workshop-374550642"] = { enabled = true }, ["workshop-375850593"] = { enabled = true }, ["workshop-375859599"] = { enabled = true }, ["workshop-376333686"] = { enabled = true }, ["workshop-378160973"] = { enabled = true }, ["workshop-382177939"] = { enabled = true }, ["workshop-396026892"] = { enabled = true }, ["workshop-458587300"] = { enabled = true }, ["wworkshop-569043634"] = { enabled = true }, ["workshop-569043634"] = { enabled = true }, ["workshop-1120124958"] = { enabled = true }, ["workshop-1139925855"] = { enabled = true }, } dedicated_server_mods_setup.lua ServerModSetup("345692228") ServerModSetup("346962876") ServerModSetup("347079953") ServerModSetup("351325790") ServerModSetup("358749986") ServerModSetup("365119238") ServerModSetup("372033333") ServerModSetup("374550642") ServerModSetup("375850593") ServerModSetup("375859599") ServerModSetup("376333686") ServerModSetup("378160973") ServerModSetup("382177939") ServerModSetup("396026892") ServerModSetup("458587300") ServerModSetup("569043634") ServerModSetup("836583293") ServerModSetup("1120124958") ServerModSetup("1139925855") Link to comment Share on other sites More sharing options...
Zillvr Posted May 28, 2019 Share Posted May 28, 2019 Hello @deavepup, welcome to the forums. How do you start up your server? There's a method that unfortunately wipes dedicated_server_mods_setup.lua. Do your mods already exist in the mods folder of the DST Dedicated Server directory(not talking about the one with server logs and such)? Link to comment Share on other sites More sharing options...
franlemes Posted May 28, 2019 Share Posted May 28, 2019 1 hour ago, Zillvr said: Olá @deavepup , bem vindo aos fóruns. Como você inicia seu servidor? Existe um método que infelizmente limpa o dedicated_server_mods_setup.lua. Seus mods já existem na pasta mods do diretório DST Dedicated Server (não falando sobre aquele com logs do servidor e tal)? Could you teach me how to use mods on a dedicated server? Such as Health Info, Global Positions, Show Me, Food Values. Link to comment Share on other sites More sharing options...
Zillvr Posted May 28, 2019 Share Posted May 28, 2019 Depending on what guide you used to start up your server, methods to make sure mods operate correctly varries. So far the simplest guide I've seen to start up a dedicated server is this. If you are able to already run a dedicated server properly. Then all you need to do is generate the modoverrides.lua file. Which you don't have to do MANUALLY. If you follow the guide I linked above you'll have DST make your .lua files for you. If however you are using a different method entirely, do share what guide you followed and we can go from there. Link to comment Share on other sites More sharing options...
deavepup Posted May 28, 2019 Author Share Posted May 28, 2019 C:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods dontstarve_dedicated_server_nullrenderer starting http://prntscr.com/nuiyk3 http://prntscr.com/nuiyzk Server Log [00:00:00]: System Memory: Memory Load: 23% Available Physical Memory: 3128m/4095m Available Page File: 3774m/5119m Available Virtual Memory: 3995m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 10m Working Set Size: 10m Quota Peak Page Pool Usage: 188k Quota Page Pool Usage: 188k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 14k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 332910 [00:00:00]: Current time: Tue May 28 17:02:37 2019 [00:00:00]: Don't Starve Together: 332910 WIN32 [00:00:00]: Build Date: 4145 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (1428) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.62 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'Ping Job Thread' (6044) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (GAMEPLAY->game_mode) from 'Endless' to 'endless' [00:00:00]: [Warning] Authorized application C:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:00]: [Warning] Add failed: 0x80070005 [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (1808) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows Server 2016 Datacenter version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 1 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Xeon(R) CPU @ 2.00GHz manufacturer GenuineIntel clockSpeed 2000 RAM megsOfRam 4096 GPU name driverDate megsOfRam 0 refreshRate 2147483713 videoModeDescription driverVersion [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(14) [00:00:00]: Download server mod 347079953 [00:00:01]: Download server mod 356420397 [00:00:01]: Download server mod 356930882 [00:00:01]: Download server mod 375850593 [00:00:02]: Download server mod 375859599 [00:00:02]: Download server mod 378160973 [00:00:02]: Download server mod 380423963 [00:00:03]: Download server mod 458587300 [00:00:03]: Download server mod 466732225 [00:00:05]: cWorkshopMod::UnzipMod ../mods/workshop-466732225 [00:00:05]: Download server mod 501385076 [00:00:05]: Download server mod 661253977 [00:00:06]: Download server mod 785295023 [00:00:06]: Download server mod 786556008 [00:00:06]: Download server mod 1271089343 [00:00:07]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:11]: LOADING LUA SUCCESS [00:00:11]: PlayerDeaths could not load morgue [00:00:11]: PlayerHistory could not load player_history [00:00:11]: ServerPreferences could not load server_preferences [00:00:11]: bloom_enabled false [00:00:11]: loaded saveindex [00:00:11]: OnFilesLoaded() [00:00:11]: OnUpdatePurchaseStateComplete [00:00:11]: Klump load on boot started. [00:00:11]: Klump files loaded: 0 [00:00:12]: Load FE [00:00:13]: Load FE: done [00:00:13]: THREAD - started 'FilesExistAsyncThread' (3620) [00:00:13]: FilesExistAsyncThread started (10583 files)... [00:00:13]: ModIndex: Load sequence finished successfully. [00:00:13]: Reset() returning [00:00:14]: [200] Account Communication Success (6) [00:00:14]: Received (KU_PGRXk3S1) from TokenPurpose [00:00:14]: Starting Dedicated Server Game [00:00:14]: Network tick rate: U=15(2), D=0 [00:00:14]: About to start a server with the following settings: [00:00:14]: Dedicated: true [00:00:14]: Online: true [00:00:14]: Passworded: false [00:00:14]: ServerPort: 10999 [00:00:14]: SteamAuthPort: 8766 [00:00:14]: SteamMasterServerPort: 27016 [00:00:14]: ClanID: false [00:00:14]: ClanOnly: false [00:00:14]: ClanAdmin: false [00:00:14]: LanOnly: false [00:00:14]: FriendsOnly: false [00:00:14]: EnableAutosaver: true [00:00:14]: EncodeUserPath: true [00:00:14]: PVP: false [00:00:14]: MaxPlayers: 64 [00:00:14]: GameMode: endless [00:00:14]: OverridenDNS: [00:00:14]: PauseWhenEmpty: true [00:00:14]: IdleTimeout: 1800s [00:00:14]: VoteEnabled: true [00:00:14]: InternetBroadcasting: true [00:00:14]: Intent: cooperative [00:00:14]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:14]: [Shard] Shard server mode disabled: missing is_master setting. [00:00:14]: [Shard] Missing 'is_master' config field. [00:00:14]: ... FilesExistAsyncThread complete [00:00:14]: Online Server Started on port: 10999 [00:00:15]: Collecting garbage... [00:00:15]: lua_gc took 0.04 seconds [00:00:15]: ~ShardLuaProxy() [00:00:15]: ~cEventLeaderboardProxy() [00:00:15]: ~ItemServerLuaProxy() [00:00:15]: ~InventoryLuaProxy() [00:00:15]: ~NetworkLuaProxy() [00:00:15]: ~SimLuaProxy() [00:00:15]: lua_close took 0.06 seconds [00:00:15]: ReleaseAll [00:00:15]: ReleaseAll Finished [00:00:15]: cGame::StartPlaying [00:00:15]: LOADING LUA [00:00:15]: DoLuaFile scripts/main.lua [00:00:15]: DoLuaFile loading buffer scripts/main.lua [00:00:15]: taskgrouplist: default Together [00:00:15]: taskgrouplist: classic Classic [00:00:15]: taskgrouplist: cave_default Underground [00:00:15]: taskgrouplist: lavaarena_taskset The Forge [00:00:15]: taskgrouplist: quagmire_taskset The Gorge [00:00:15]: running main.lua [00:00:15]: loaded modindex [00:00:15]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:15]: LOADING LUA SUCCESS [00:00:15]: PlayerDeaths could not load morgue [00:00:15]: PlayerHistory could not load player_history [00:00:15]: ServerPreferences could not load server_preferences [00:00:15]: bloom_enabled false [00:00:15]: loaded saveindex [00:00:15]: OnFilesLoaded() [00:00:15]: OnUpdatePurchaseStateComplete [00:00:15]: Loading world: session/47CB12301DC0E8A3/0000000017 [00:00:15]: Save file is at version 4.77 [00:00:15]: Klump load on boot started. [00:00:15]: Klump files loaded: 0 [00:00:15]: Unload FE [00:00:15]: Unload FE done [00:00:16]: LOAD BE [00:00:27]: LOAD BE: done [00:00:27]: Begin Session: 47CB12301DC0E8A3 [00:00:27]: saving to server_temp/server_save [00:00:27]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:27]: Loading 13 new character(s) [00:00:29]: Total 13 character(s) loaded [00:00:29]: Loading Nav Grid [00:00:29]: setting summerlength 15 [00:00:29]: setting isnightmaredawn false [00:00:29]: setting elapseddaysinseason 0 [00:00:29]: setting isfullmoon false [00:00:29]: setting moisture 57.788436889648 [00:00:29]: setting springlength 20 [00:00:29]: setting isnightmarewild false [00:00:29]: setting moonphase new [00:00:29]: setting precipitationrate 0 [00:00:29]: setting iswet false [00:00:29]: setting isnewmoon false [00:00:29]: setting iswinter false [00:00:29]: setting israining false [00:00:29]: setting isnightmarewarn false [00:00:29]: setting precipitation none [00:00:29]: setting cavephase day [00:00:29]: setting moistureceil 505.51837158203 [00:00:29]: setting isday true [00:00:29]: setting iscaveday true [00:00:29]: setting season autumn [00:00:29]: setting timeinphase 0.96314849456151 [00:00:29]: setting temperature 31.049916418819 [00:00:29]: setting isnightmarecalm false [00:00:29]: setting isnight false [00:00:29]: setting isdusk false [00:00:29]: setting iscavedusk false [00:00:29]: setting isautumn true [00:00:29]: setting issnowing false [00:00:29]: setting iswaxingmoon true [00:00:29]: setting pop 0.11431520620863 [00:00:29]: setting snowlevel 0 [00:00:29]: setting issnowcovered false [00:00:29]: setting autumnlength 20 [00:00:29]: setting phase day [00:00:29]: setting nightmaretime 0 [00:00:29]: setting winterlength 15 [00:00:29]: setting isspring false [00:00:29]: setting nightmarephase none [00:00:29]: setting remainingdaysinseason 20 [00:00:29]: setting cycles 0 [00:00:29]: setting iscavenight false [00:00:29]: setting nightmaretimeinphase 0 [00:00:29]: setting wetness 0 [00:00:29]: setting time 0.48157424728076 [00:00:29]: setting issummer false [00:00:34]: Reconstructing topology [00:00:34]: ...Sorting points [00:00:34]: ...Sorting edges [00:00:34]: ...Connecting nodes [00:00:34]: ...Validating connections [00:00:34]: ...Housekeeping [00:00:34]: ...Done! [00:00:34]: 1 uploads added to server. From server_temp [00:00:34]: Telling Client our new session identifier: 47CB12301DC0E8A3 [00:00:34]: ModIndex: Load sequence finished successfully. [00:00:34]: Reset() returning [00:00:34]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:36]: [Steam] SteamGameServer_Init success [00:00:36]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:36]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:36]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:36]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:36]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:36]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:36]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:36]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:36]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:36]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:36]: Sim paused [00:00:37]: Gameserver logged on to Steam, assigned SteamID [A:1:2015051785:12612] [00:00:39]: Best lobby region is aws/EU (ping 1) [00:00:39]: Registering master server in EU lobby [00:00:49]: Registering master server in EU lobby Link to comment Share on other sites More sharing options...
franlemes Posted May 28, 2019 Share Posted May 28, 2019 24 minutes ago, Zillvr said: Dependendo de qual guia você usou para inicializar seu servidor, métodos para certificar-se de que os mods operam corretamente varries. Até agora, o guia mais simples que vi para iniciar um servidor dedicado é este . Se você já é capaz de executar um servidor dedicado corretamente. Então tudo que você precisa fazer é gerar o arquivo modoverrides.lua. Que você não tem que fazer manualmente. Se você seguir o guia acima, você fará com que o DST crie seus arquivos .lua para você. Se, no entanto, você estiver usando um método totalmente diferente, compartilhe o guia seguido e poderemos ir a partir daí. I was following this one, however I never got by mods. But I'll try this one, thank you. Link to comment Share on other sites More sharing options...
Zillvr Posted May 28, 2019 Share Posted May 28, 2019 @deavepup I noticed something; [00:00:14]: [Shard] Shard server mode disabled: missing is_master setting. Is that intentional? Cause it seems you didn't set you server settings.ini file correctly? Does your settings.ini file in DoNotStarveTogether/Cluster_1/Master/ have the following line: is_master = true Link to comment Share on other sites More sharing options...
deavepup Posted May 28, 2019 Author Share Posted May 28, 2019 wow No settings.ini files What settings do I need in the file? Link to comment Share on other sites More sharing options...
Zillvr Posted May 28, 2019 Share Posted May 28, 2019 Step 8 in this guide for the settings.ini of the Master folder: [NETWORK] server_port = 11000 [SHARD] is_master = true [STEAM] master_server_port = 27018 authentication_port = 8768 While the Cave's folder has Step 9: [NETWORK] server_port = 11001 [SHARD] is_master = false name = Caves [STEAM] master_server_port = 27019 authentication_port = 8769 Main difference is the is_master, server_port(s) and master_server_ports(s). All of which much not be identical. Link to comment Share on other sites More sharing options...
deavepup Posted May 28, 2019 Author Share Posted May 28, 2019 Follow the steps I will make a new installation how do I set the port setting Link to comment Share on other sites More sharing options...
Zillvr Posted May 28, 2019 Share Posted May 28, 2019 @deavepup you simply make the settings.ini file. Also make sure it's a .ini file and not a .txt.ini file. To make sure it's a .ini file, with your notepad open > Click File > Save As > Write filename "settings.ini" > Click Save as type > Set to All files (*.*) > Save. The file should now be a .ini file. Then again, doing all of it manually get's tedious. I do recommend the other guide I told franlemes above. (this) Link to comment Share on other sites More sharing options...
deavepup Posted May 28, 2019 Author Share Posted May 28, 2019 Follow the steps I did setup and the problem has been solved Thank you for your help Link to comment Share on other sites More sharing options...
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