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Liquid input should be higher (not lower) than liquid output for liquid buildings

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It's weird to me that the water input for buildings such as showers, sinks, lavatories, etc. have their water input lower than the water output, which doesn't really make sense since water falls (and not rises) with gravity.

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While you do have a point, changing it now will mess up the savegames. The only fix for that will be to replace all the buildings with new buildings, keep the old buildings in the game for savegame compatibility issues and then modders have access to both new and old, making it messy to mod the game.

I say totally not worth it to alter anything related to this, particularly not for such a minor reason.

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