Jump to content

Recommended Posts

Hi! Is there anything special about mods that replace existing sprites? Is it enough to just "throw" new animations or would I have to write some code commands to let the game know which sprite file(s) should be replaced? Thank you in advance!

Edited by inferjus4

Sorry, m8. I don't know enough about it to answer. Perhaps it's just including new anim files and making a prefab postinit where you change the anim bank and build of the prefab? If the prefab changes anims, then maybe that approach will get annoying.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...