Kodi-Fox Posted May 10, 2019 Share Posted May 10, 2019 Weapon textures are not displayed in the game. I think I'm doing something wrong with the Spriter. I attach all the mod files to the theme. I am from Ukraine, so I apologize for not perfect English. I would be grateful for the time spent on me) azurekatana.rar Link to comment Share on other sites More sharing options...
Ultroman Posted May 11, 2019 Share Posted May 11, 2019 (edited) inst.entity:AddMiniMapEntity() inst.MiniMapEntity:SetIcon( "azurekatana.tex" ) You have this twice in your azuresword.lua's fn() function. You didn't include the animation file which should be zipped in your "anim" folder. Your inventoryimages PNG is not being automatically converted to tex/xml. Mod Tools should be doing this automatically. Otherwise, there are tools you can use. Don't know if Spriter does that part, as well. The biggest problem is that your modinfo.lua is wrong, and this might be the cause of all of this. Your modinfo.lua is set up for DS, not for DST. Take a look in the newcomer post and findĀ "Cactus Armor.zip", to see how a normal item mod's modinfo.lua should look for DST. Edited May 11, 2019 by Ultroman Link to comment Share on other sites More sharing options...
Kodi-Fox Posted May 11, 2019 Author Share Posted May 11, 2019 Thank you very much, I will look for) Link to comment Share on other sites More sharing options...
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