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a change to how mods work


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i think the mods should be like DST mods where you can select all the mods on a world so you dont have to remember every single one for each save

i also think it would be better if it tells you what mods have been disable or added before loading a save

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I would simplify this request to say: when selecting a savegame to load, make a popup telling that the mods mismatch and add the buttons: ignore, cancel and "reload using the list from the savegame".

And yes it would be a really nice addition because part of the gem in mods is to not play the same game each time. This means it's very likely that people end up with multiple savegames using very different sets of mods in order to make gameplay variation.

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