Well-met Posted April 1, 2019 Share Posted April 1, 2019 Hi I'd like to lock a function behind the name of the player using it, as a means to prank my friend. Essentially the function should only trigger if the player's username is as written. I'm looking for the function to trigger when he's using the custom character himself. I tried these (separately) if UserToPlayer('namehere') then if UserToPlayer() == 'namehere' then if UserToPlayer = ('namehere') then but none of these seem to work. I tried ThePlayer but apparently this one prints random strings of numbers as a means to identify players, but it changes every game. is there some obvious thing I'm missing? Link to comment Share on other sites More sharing options...
Ultroman Posted April 1, 2019 Share Posted April 1, 2019 If you just want to call a function when a certain player joins, you can do this: AddPlayerPostInit(function(inst) if inst.name == 'somename' then -- do something end end) You can check the same variable, inst.name, whenever you're doing something where you have an instance of a player. Link to comment Share on other sites More sharing options...
Well-met Posted April 1, 2019 Author Share Posted April 1, 2019 yup it is inst.name. Thanks Link to comment Share on other sites More sharing options...
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