ADM Posted March 26, 2019 Share Posted March 26, 2019 Hi everyone, I'm currently struggling to find a solution to my problem : The title I don't think there is a way to directly spawn something at the center of a tile on the world gen (if it is well it'll be awesome) So I at least try to make a function for the prefab to teleport it to its current tile center I've tried and my result is somehow... Yeah Wilson, you're right. Also, I don't want to use layout/static_layout for the spawn of those for reasonable reasons Thanks a lot for the help... I mean, I can't find this my myself ^^ Just a quick reminder if it help, the worldgen spawn only a single prefab for each tile so that's why I need to teleport the prefab to its own tile Link to comment Share on other sites More sharing options...
ADM Posted March 26, 2019 Author Share Posted March 26, 2019 Welp no matter, I finder out something useful and it worked, thanks anyway if someone tried a solution local cx, cy, cz = map:GetTileCenterPoint(x, 0, z) inst.Physics:Teleport(cx, 0, cz) Link to comment Share on other sites More sharing options...
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