Hornete Posted March 15, 2019 Share Posted March 15, 2019 I've been having some difficulty, So I got my .png files and recompiled them and then wrote the respective code needed Quote local assets= { Asset("ANIM", "anim/alloy.zip"), Asset("ATLAS", "images/inventoryimages/alloy.xml"), Asset("IMAGE", "images/inventoryimages/alloy.tex"), } and Quote inst.components.inventoryitem.imagename = "alloy" But for some reason it doesn't show up! I used TEXtool and I can open my tex files fine and see them there but yet nothing in-game. Thank you for reading. Link to comment https://forums.kleientertainment.com/forums/topic/103879-how-to-get-inventory-images-for-custom-items/ Share on other sites More sharing options...
YakumoYukari Posted March 15, 2019 Share Posted March 15, 2019 For me, I wrote the line as the directory name. Example Link to comment https://forums.kleientertainment.com/forums/topic/103879-how-to-get-inventory-images-for-custom-items/#findComment-1165619 Share on other sites More sharing options...
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