chaosdc123 Posted March 6, 2019 Share Posted March 6, 2019 so im wondering is it possible to "upgrade" your character for a limited amount of time? I want to make it so my character gains damage on kill for a limited amount of time Eg. killing something gives you +5% damage for 10 seconds Link to comment Share on other sites More sharing options...
CarlZalph Posted March 6, 2019 Share Posted March 6, 2019 Increment the combat component's multiplier, and then create a timer via DoTaskInTime to decrement the multiplier in the function callback. Link to comment Share on other sites More sharing options...
chaosdc123 Posted March 6, 2019 Author Share Posted March 6, 2019 thank you very much Link to comment Share on other sites More sharing options...
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