SugarCarrot Posted March 4, 2019 Share Posted March 4, 2019 (edited) I recently started making my mod. I wanted add food in him, created .lua file and .tex file, .scml file too, made a folder with .xml files, but I had problems when I started making a folder with animation. Autopiler gave me an error that something is wrong in the folder with Mod Tools.(screenshot below) I don't know what I did wrong, so I'm asking for help. P.S. I have .png file, so I don't understand what the error is. Edited March 4, 2019 by SugarCarrot Link to comment https://forums.kleientertainment.com/forums/topic/103490-problems-with-animation-folders/ Share on other sites More sharing options...
IronHunter Posted March 6, 2019 Share Posted March 6, 2019 The error clearly states you are missing a file named flowertea.png if you are doing what I am guessing you are doing. You decompiled a file and just renamed the folders/symbols but didn't update the actual path/names in the spriter file. You can open a spriter file in a text editor and manually change them to match your changes. For extremely simple idle animations like food usually has I just usually make a clean slate spriter file and make all the paths/build/bank/pivots etc. If you want more help: Has a lot of useful things you can do to fix a lot of generic problems. But for future attaching your mod, can help a lot more than just error messages. Link to comment https://forums.kleientertainment.com/forums/topic/103490-problems-with-animation-folders/#findComment-1161990 Share on other sites More sharing options...
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