lavaetain Posted February 28, 2019 Share Posted February 28, 2019 Hey guys, can someone help me? My game crashes every few minutes or so, I've made a few alterations but ai don't know what could be the cause. The very ending of my log states this: Quote (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen resolution updated, saving values to prefs: 1600x900 @ 60, fullscreen: True Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 204927. Total: 496.254962 ms (FindLiveObjects: 15.266870 ms CreateObjectMapping: 7.893336 ms MarkObjects: 472.848020 ms DeleteObjects: 0.246003 ms) [15:31:33.733] [1] [ERROR] Marie.OuthouseComplete.state should be idle but instead it's:Working Marie.OuthouseComplete.state should be idle but instead it's:Working (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Game.OnApplicationQuit() Setting up 2 worker threads for Enlighten. Thread -> id: 2528 -> priority: 1 Thread -> id: 1c98 -> priority: 1 Its usually the outhouse that shows that problem but also usually it happens to the research lab. the instant before it crashes it also goes red like the red alert state you can turn on for emergencies Thanks in advance !! Link to comment Share on other sites More sharing options...
Neotuck Posted February 28, 2019 Share Posted February 28, 2019 Repost in the bugs section of the forums Link to comment Share on other sites More sharing options...
lavaetain Posted February 28, 2019 Author Share Posted February 28, 2019 Thanks surely i will Posted in the right section, please close and delete this post Link to comment Share on other sites More sharing options...
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