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puft ranching is still too unintuitive


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I think pufts and ranching need a little bit of QoL attention.

 

I'm on a map with limited gold and I want to manufacture oxylite for rocket fuel. Dense pufts will be the way. First time I've ranched dense pufts.

Now that I've just barely bootstrapped my dense puft ranch, my mind goes to how I'm going to maintain it. Micro or no micro, it's not simple. Mostly because the settings on the critter drop-off don't give me options I need.

In a good setup I'd have a room with 1 puft and 1 prince to keep my breeders reproducing without consuming much PO2.

I'd have a room that always stays at capacity with dense pufts, not over, not under,

And I'd have some rooms to put all the extras into, that I wrangle in from when my breeding rooms have vacancy. I'd keep the princes, pufts and squeaky pufts hungry, but I'd feed the dense pufts.

But you can't do anything like that. Puft ranching is messy.

 

There is a solution but it's just really clunky. It's like in this particular case the tools we have aren't made for this job.

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