SixbySix Posted February 12, 2019 Share Posted February 12, 2019 I would like to propose a gate, like that dupe access gate that restricts the passage of selected materials. I think this would enable better control of where material is stored and more efficient dupes. If you could allow dupes to pass but not what ever items are selected it would be very functional. -6x6 Link to comment https://forums.kleientertainment.com/forums/topic/102778-materials-gate/ Share on other sites More sharing options...
Sasza22 Posted February 12, 2019 Share Posted February 12, 2019 We could use some sort of material detector that would go active when detects a dupe carrying a certain resource. You could close paths based on it and activate auto sweepers to pick the resource when dropped. Link to comment https://forums.kleientertainment.com/forums/topic/102778-materials-gate/#findComment-1154392 Share on other sites More sharing options...
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