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Game crashes after clicking into 'Host game' or 'Mods'


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For context, I've been working on a mod today for a few items I wanted to put in, and I'm currently starting off with one to test things out and get a feel of how this stuff works.
I've been trying to figure out what's been causing this for a looong while now, and I've given up. This wasn't happening a few tries ago and I ended up having to delete the "workshop-xxxxxxxx" folders inside the mods folder after uninstalling and then reinstalling the game, as well as unsubscribing from my mod on the workshop for it to work again. I'm absolutely sure it's my mod causing the crashes, because I launched the game and subscribed to it again, and sure enough it soon crashed.

Any help would be greatly appreciated, as I've been wanting to get into modding for quite a while now! :D

Spoiler

[00:00:00]: 
System Memory:
    Memory Load: 56%
    Available Physical Memory: 3543m/8074m
    Available Page File: 3768m/9354m
    Available Virtual Memory: 3915m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 31m
    Working Set Size: 31m
    Quota Peak Page Pool Usage: 262k
    Quota Page Pool Usage: 260k
    Quota Peak Non Paged Pool Usage:19k
    Quota Non Paged Pool Usage: 18k
    Page File Usage: 6m
    Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 305472
[00:00:00]: Current time: Thu Feb 07 21:18:18 2019

[00:00:00]: Don't Starve Together: 305472 WIN32_STEAM
[00:00:00]: Build Date: 3753
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 3503077
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/180932624/ 
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (15312)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:6.22
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (12592)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\New Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (9052)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198141198352
[00:00:00]: SteamID: 76561198141198352
[00:00:00]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Pro
    version                   10.0.16299
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU                       
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
    manufacturer              GenuineIntel
    clockSpeed                2501
  RAM                       
    megsOfRam                 8192
  GPU                       
    name                      Intel(R) HD Graphics 3000
    driverDate                20160519000000.000000-000
    megsOfRam                 2108
    refreshRate               60
    videoModeDescription      1600 x 900 x 4294967296 colors
    driverVersion             9.17.10.4459

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1600,837 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:01]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:01]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:01]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]:    Saved Client Pos (-4 x 31)
[00:00:01]:    Adjusted Window Pos (-12 x 0)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]:    All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 3000)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (14260)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: Failed to communicate with routing cluster 'ggru'.
[00:00:02]: Failed to communicate with routing cluster 'ghel'.
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]:   taskgrouplist:    default    Together    
[00:00:02]:   taskgrouplist:    classic    Classic    
[00:00:02]:   taskgrouplist:    cave_default    Underground    
[00:00:02]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:02]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:02]: running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:03]: Ping measurement completed
[00:00:03]: Ping location: ord=18+1,iad=41+4/33+1,okc=53+5/35+1,atl=34+3/36+1,sea=64+6/64+1,lax=71+7/69+1,lhr=136+13/105+1,ams=142+14/110+1,lux=144+14/123+1,fra=150+15/123+1,gru=151+15,sgp=252+25/237+16
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths loaded morgue    5901    
[00:00:05]: PlayerHistory loaded player_history (v2) len:14489    
[00:00:05]: ServerPreferences loaded server_preferences    2    
[00:00:05]: bloom_enabled    false    
[00:00:05]: loaded saveindex    
[00:00:05]: OnFilesLoaded()    
[00:00:05]: OnUpdatePurchaseStateComplete    
[00:00:05]: Klump load on boot started.    
[00:00:05]: Klump files loaded:     0    
[00:00:07]:     Load FE    
[00:00:08]:     Load FE: done    
[00:00:08]: THREAD - started 'FilesExistAsyncThread' (16872)
[00:00:08]: FilesExistAsyncThread started (20447 files)...
[00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/180932624/client_save/blocklist.txt (Success)
[00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/180932624/client_save/adminlist.txt (Failure)
[00:00:08]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/180932624/client_save/whitelist.txt (Failure)
[00:00:08]: [MOTD] Downloading info    
[00:00:08]: SimLuaProxy::QueryServer()
[00:00:08]: ModIndex: Load sequence finished successfully.    
[00:00:08]: Reset() returning
[00:00:10]: [Steam] Auth Session Ticket requested...
[00:00:10]: [Steam] Got Auth Session Ticket
[00:00:10]: [MOTD] Downloading image for box1
[00:00:11]: [200] Account Communication Success (3)
[00:00:11]: Logging in as KU_jntKIBKT
[00:00:11]: [MOTD] Done Loading.    
[00:00:11]: There is no active event to get the status of.
[00:00:11]: loaded inventory_cache_prod
[00:00:12]: loaded inventory_cache_prod
[00:00:13]: ... FilesExistAsyncThread complete
[00:00:13]: Getting top mod details...
[00:00:13]: ../mods/workshop-1271089343/modicon.tex is 260x260 but compressed textures must have power of 2 dimensions.
[00:00:14]: GOT top mod details...50
[00:00:21]: DownloadPublishedFileV2()
[00:00:25]: Installed mod from cache workshop-1622800454 v:6.9
[00:00:25]: DelDirectory [../mods/workshop-1622800454] 2: FAILED
[00:00:25]: cWorkshopMod::UnzipMod ../mods/workshop-1622800454
[00:00:26]: Already had this file in your cache, no need to download it again.
[00:00:26]: DownloadPublishedFileV2()
[00:00:26]: Installed mod from cache workshop-880081340 v:0.2.2.2
[00:00:26]: DelDirectory [../mods/workshop-880081340] 2: FAILED
[00:00:26]: cWorkshopMod::UnzipMod ../mods/workshop-880081340
[00:00:26]: WARNING: Mods do not support certain file types.
[00:00:26]:     Skipping file delRedundant.bat
[00:00:27]: Already had this file in your cache, no need to download it again.
[00:00:27]: DownloadPublishedFileV2()
[00:00:28]: Installed mod from cache workshop-361202313 v:1.2.4.2
[00:00:28]: DelDirectory [../mods/workshop-361202313] 2: FAILED
[00:00:28]: cWorkshopMod::UnzipMod ../mods/workshop-361202313
[00:00:29]: Already had this file in your cache, no need to download it again.
[00:01:03]: Frontend-Unloading mod 'all'.    
[00:01:04]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:05]: Friends are currently playing in 0 games(s)!
[00:01:05]: You belong to 385 clan(s)!
[00:01:05]: Downloaded server listings - chunk 0 (US): 1254 filtered completed: 604
[00:01:06]: Downloaded server listings - chunk 1 (EU): 527 filtered completed: 1012
[00:01:06]: Downloaded server listings - chunk 2 (Sing): 397 filtered completed: 1322
[00:01:08]: Getting top mod details...
[00:01:08]: Frontend-Unloading mod 'all'.    
[00:01:08]: GOT top mod details...50
[00:01:08]: ../mods/workshop-1271089343/modicon.tex is 260x260 but compressed textures must have power of 2 dimensions.
[00:01:20]: Frontend-Unloading mod 'all'.    
[00:01:23]: Getting top mod details...
[00:01:23]: ../mods/workshop-1271089343/modicon.tex is 260x260 but compressed textures must have power of 2 dimensions.
[00:01:23]: GOT top mod details...50
[00:01:54]: DownloadPublishedFileV2()
[00:01:54]: OnDownloadPublishedFileResultV2 
[00:01:54]:    EResult 1, 943970729009719707
[00:01:54]:    245850, 90083, [mod_publish_data_file.zip], 76561198141198352
[00:01:54]: THREAD - started 'cUnpackModThread' (1268)
[00:01:54]: DelDirectory [../mods/workshop-1648207713] 2: FAILED
[00:01:54]: cWorkshopMod::UnzipMod ../mods/workshop-1648207713
[00:01:55]: expected <
 

 

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There's something wrong with the mod in the folder workshop-1648207713. It says it expected a <, but it doesn't say where. I would unsubscribe from that mod, start the game and go to the mod menu and wait for it to delete the mod, exit the game, subscribe to the mod again, start the game, go to the mod menu and wait for it to download the mod, and hope for the best :)

If you can't get to the mod menu to get it to delete the mod, then just delete the folder and try the above again.

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7 hours ago, Ultroman said:

There's something wrong with the mod in the folder workshop-1648207713. It says it expected a <, but it doesn't say where. I would unsubscribe from that mod, start the game and go to the mod menu and wait for it to delete the mod, exit the game, subscribe to the mod again, start the game, go to the mod menu and wait for it to download the mod, and hope for the best :)

If you can't get to the mod menu to get it to delete the mod, then just delete the folder and try the above again.

I'll try this once I get home today, thanks for the help :)

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1 hour ago, Ultroman said:

You're welcome! Hope it works :)

Still doing the same thing after clearing all mod folders and reinstalling mine. I'm seriously lost and considering just restarting this from the original spear.lua file to start again :\

  • Edit: I have 0 other mods than mine installed when trying this out, so any conflicting items shouldn't be a possibility


client_log.txt on PB (formatted in lua this time): https://pastebin.com/6DhSsxXY

Alternatively:

Spoiler

[00:00:00]: 
System Memory:
    Memory Load: 47%
    Available Physical Memory: 4225m/8074m
    Available Page File: 4869m/9354m
    Available Virtual Memory: 3915m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 31m
    Working Set Size: 31m
    Quota Peak Page Pool Usage: 262k
    Quota Page Pool Usage: 260k
    Quota Peak Non Paged Pool Usage:19k
    Quota Non Paged Pool Usage: 18k
    Page File Usage: 5m
    Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 305472
[00:00:00]: Current time: Fri Feb 08 17:44:19 2019

[00:00:00]: Don't Starve Together: 305472 WIN32_STEAM
[00:00:00]: Build Date: 3753
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 3503077
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/180932624/ 
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (3304)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:18.78
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (3028)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\New Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (7188)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198141198352
[00:00:00]: SteamID: 76561198141198352
[00:00:00]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Pro
    version                   10.0.16299
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU                       
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
    manufacturer              GenuineIntel
    clockSpeed                2501
  RAM                       
    megsOfRam                 8192
  GPU                       
    name                      Intel(R) HD Graphics 3000
    driverDate                20160519000000.000000-000
    megsOfRam                 2108
    refreshRate               60
    videoModeDescription      1600 x 900 x 4294967296 colors
    driverVersion             9.17.10.4459

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1600,837 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: CreateEGLContext: 16 configs found
[00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:00]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:00]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:00]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:00]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:00]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:00]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:00]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:00]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:00]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:00]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:00]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:00]: RestoreWindowPosition
[00:00:00]:    Saved Client Pos (-4 x 31)
[00:00:00]:    Adjusted Window Pos (-12 x 0)
[00:00:00]: EnsureWindowOnScreen
[00:00:00]:    All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 3000)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (9428)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: Failed to communicate with routing cluster 'ggru'.
[00:00:02]: Failed to communicate with routing cluster 'ghel'.
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]:   taskgrouplist:    default    Together    
[00:00:02]:   taskgrouplist:    classic    Classic    
[00:00:02]:   taskgrouplist:    cave_default    Underground    
[00:00:02]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:02]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:02]: running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:03]: Ping measurement completed
[00:00:03]: Ping location: ord=17+1,iad=39+3/32+1,okc=53+5/34+1,atl=34+3/35+1,sea=65+6/65+1,lax=70+7/68+1,lhr=103+10/104+1,ams=110+11/109+1,par=111+11,fra=121+12/123+1,gru=151+15,sgp=255+25/236+16
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths loaded morgue    6061    
[00:00:05]: PlayerHistory loaded player_history (v2) len:14489    
[00:00:05]: ServerPreferences loaded server_preferences    2    
[00:00:05]: bloom_enabled    false    
[00:00:05]: loaded saveindex    
[00:00:05]: OnFilesLoaded()    
[00:00:05]: OnUpdatePurchaseStateComplete    
[00:00:05]: Klump load on boot started.    
[00:00:05]: Klump files loaded:     0    
[00:00:07]:     Load FE    
[00:00:08]:     Load FE: done    
[00:00:08]: THREAD - started 'FilesExistAsyncThread' (1800)
[00:00:08]: FilesExistAsyncThread started (20447 files)...
[00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/180932624/client_save/blocklist.txt (Success)
[00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/180932624/client_save/adminlist.txt (Failure)
[00:00:08]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/180932624/client_save/whitelist.txt (Failure)
[00:00:08]: [MOTD] Downloading info    
[00:00:08]: SimLuaProxy::QueryServer()
[00:00:08]: ModIndex: Load sequence finished successfully.    
[00:00:08]: Reset() returning
[00:00:09]: [Steam] Auth Session Ticket requested...
[00:00:10]: [Steam] Got Auth Session Ticket
[00:00:10]: [MOTD] Done Loading.    
[00:00:11]: [200] Account Communication Success (3)
[00:00:11]: Logging in as KU_jntKIBKT
[00:00:11]: There is no active event to get the status of.
[00:00:11]: loaded inventory_cache_prod
[00:00:12]: loaded inventory_cache_prod
[00:00:12]: ... FilesExistAsyncThread complete
[00:00:15]: Getting top mod details...
[00:00:15]: expected <

Spoiler

 

 

Edited by skLaszlo
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You're very welcome :)

Your modicon.xml is messed up. It's some kind of binary data file.

It's supposed to look something like this for a 128x128 image like yours:

<Atlas><Texture filename="modicon.tex" /><Elements><Element name="modicon.tex" u1="0.0078125" u2="0.9921875" v1="0.0078125" v2="0.9921875" /></Elements></Atlas>

and like this for a 256x256 image:

<Atlas><Texture filename="modicon.tex" /><Elements><Element name="modicon.tex" u1="0.00390625" u2="0.99609375" v1="0.00390625" v2="0.99609375" /></Elements></Atlas>

and like this for a 512x512 image:

<Atlas><Texture filename="modicon.tex" /><Elements><Element name="modicon.tex" u1="0.001953125" u2="0.998046875" v1="0.001953125" v2="0.998046875" /></Elements></Atlas>

The point is, you tell it which part of the TEX-file (image) it should read. The values are simply e.g. 1/128 and 127/128, respectively, so we tell it to read the whole image, except a 1-pixel border at the sides. I don't know exactly why. In several other instances, the atlas files simply use 0 and 1, but everyone seems to do this, so...there we go.

Just make a new text-file, copy/paste the text from the example that fits your image size into it, and name it modicon.xml, and make sure that your TEX file is named modicon.tex. The filenames are important to keep consistent, since they are directly referenced in both the modicon.xml file and the modinfo.lua file. You can name the modicon-files whatever you want, as long as you make sure that the references in those two files match the filenames and the extensions are correct.

Just as a side note if someone finds this post looking for information about modicons: The images you convert into a TEX-file MUST be power-of-two, and preferably not too small. The most used size is 256x256, but I have also seen 128x128 and 512x512. I don't think it HAS to be square, so it might be possible to make it e.g. 128x256, as long as both values are still power-of-two, but there's no reason to do that. Stick to squares.

Edited by Ultroman
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Okay, that worked, thank you so much!
Now my issue is that I can see the item in the console when using the c_give command, but when I press enter I get this error:

image.thumb.png.4dae31383385316006bc0a65a8934e31.png

From what it says I'm pretty sure I just messed up somewhere, so I'm going to check the code out. Thanks again for the help! :D:D

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