WrathOf Posted February 25, 2013 Share Posted February 25, 2013 (edited) [MENTION=2]Bigfoot[/MENTION]I am interested in providing proper ui screens for a couple of my mods and would like them to be more capable than the current widgets available in the game, i.e. button, animbuttons, textedit, spinner and numspinner.Do you have any previously developed widgets for other controls such as list boxes, radio buttons, radio button groups, etc?Even if they have not been modified for this game it would be a helpful starting point versus me creating these from scratch. Never did like fussing with that low level skeleton stuff versus focusing on the good stuff. I was looking over that IUP library provided in Lua for Windows....looks cool and might be more convenient and complete but probably overkill to add to the game....not to mention breaking the game's immersive feel.Thanks for the feedback Edited February 25, 2013 by WrathOf Link to comment Share on other sites More sharing options...
Developer Bigfoot Posted February 25, 2013 Developer Share Posted February 25, 2013 Alas, we hand rolled each widget type and we don't have anything other than the ones you see. None of us like doing UI work and we tend to do them only as necessary Link to comment Share on other sites More sharing options...
WrathOf Posted February 25, 2013 Author Share Posted February 25, 2013 Lol, I hear you on that.Alright then....just tryin to make things look/work professional over here. :DOk stupid ui skeletons....here I come. Link to comment Share on other sites More sharing options...
WrathOf Posted February 25, 2013 Author Share Posted February 25, 2013 [MENTION=2]Bigfoot[/MENTION]Hmm...what about giving us a method on TheSIM to load lua libraries on to the interpreter ah la IUP?Lol...just kidding....sort of :S Link to comment Share on other sites More sharing options...
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