LYNIC Posted February 6, 2019 Share Posted February 6, 2019 I try many times but it still same error whats can i do?.. I making a Turkish language mod its working but i cant share it.. Spoiler 08:24:47: Logging to [C:\Users\DM\AppData\Local\Don't Starve Mod Uploader\ModUploader.log] 08:24:47: UploaderApp::OnInit() 08:24:48: EnumerateUserCloudFiles 08:24:48: 0. mod_publish_data_file.zip (2236788 bytes) 08:24:48: 1. mod_publish_preview.png (109457 bytes) 08:24:48: 2. mod_publish_preview.jpg (33895 bytes) 08:24:48: RefreshPublishedModInfo 08:24:48: EnumerateUserPublishedFiles(0) 08:24:48: Progress: Updating Mod List... 08:24:48: OnEnumerateUserPublishedFiles 08:24:48: EResult 1, results 0/0 08:24:48: Complete 08:24:48: EndProgress ok: No mods found 08:24:48: MainFrame::OnRefreshComplete ok: No mods found 08:24:50: RefreshPublishedModInfo 08:24:50: EnumerateUserPublishedFiles(0) 08:24:50: Progress: Updating Mod List... 08:24:51: OnEnumerateUserPublishedFiles 08:24:51: EResult 1, results 0/0 08:24:51: Complete 08:24:51: EndProgress ok: No mods found 08:24:51: MainFrame::OnRefreshComplete ok: No mods found 08:25:01: GetLuaString: [version_compatible] is not a global lua string! 08:25:01: GetLuaBool: [reign_of_giants_compatible] is not a global lua boolean! 08:25:01: GetLuaBool: [shipwrecked_compatible] is not a global lua boolean! 08:25:59: GetLuaString: [version_compatible] is not a global lua string! 08:25:59: GetLuaBool: [reign_of_giants_compatible] is not a global lua boolean! 08:25:59: GetLuaBool: [shipwrecked_compatible] is not a global lua boolean! 08:25:59: Progress: Publishing... 08:25:59: ShareDataFile [mod_publish_data_file.zip] ... 08:25:59: GenerateModPackage: [C:\Users\DM\Desktop\dst_tr\] 08:25:59: Progress: Generating mod data file... 08:25:59: CollectFileNames [C:\Users\DM\Desktop\dst_tr\] [] 08:25:59: [icon.TEX] 08:25:59: [icon.xml] 08:25:59: [modinfo.lua] 08:25:59: [modmain.lua] 08:25:59: [preview.jpg] 08:25:59: [turkish.mo] 08:25:59: [turkish.po] 08:25:59: zipOpen(C:\Users\DM\AppData\Local\Temp\modC17D.tmp) ok 08:25:59: zipOpenNewFileInZip(icon.TEX) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\icon.TEX) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(icon.xml) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\icon.xml) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(modinfo.lua) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\modinfo.lua) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(modmain.lua) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\modmain.lua) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(preview.jpg) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\preview.jpg) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(turkish.mo) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\turkish.mo) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: zipOpenNewFileInZip(turkish.po) ok 08:25:59: fopen(C:\Users\DM\Desktop\dst_tr\turkish.po) ok: 0 08:25:59: zipWriteInFileInZip ok 08:25:59: Progress: Writing mod data file... 08:25:59: WriteFileToCloud() Writing [C:\Users\DM\AppData\Local\Temp\modC17D.tmp] to [mod_publish_data_file.zip] 08:25:59: Steam file exists. 08:25:59: Steam FileWrite ok. 08:25:59: Start FileShare [mod_publish_data_file.zip] ... 08:25:59: Progress: Uploading mod data file... 08:26:00: OnShareModFileResult 08:26:00: EResult 1, 0d11a7fb21e9f4c8 08:26:00: SharePreviewImage [mod_publish_preview.jpg] ... 08:26:00: Progress: Writing preview image... 08:26:00: WriteFileToCloud() Writing [C:\Users\DM\Desktop\dst_tr\preview.jpg] to [mod_publish_preview.jpg] 08:26:00: Steam file exists. 08:26:00: Steam FileWrite ok. 08:26:00: Start FileShare [mod_publish_preview.jpg] ... 08:26:00: Progress: Uploading preview image... 08:26:01: OnSharePreviewImgResult 08:26:01: EResult 9, ffffffffffffffff 08:26:01: EndProgress FAILED: Error uploading preview image. 08:26:01: MainFrame::OnPublishComplete FAILED: Error uploading preview image. 08:26:16: RefreshPublishedModInfo 08:26:16: EnumerateUserPublishedFiles(0) 08:26:16: Progress: Updating Mod List... 08:26:16: OnEnumerateUserPublishedFiles 08:26:16: EResult 1, results 0/0 08:26:16: Complete 08:26:16: EndProgress ok: No mods found 08:26:16: MainFrame::OnRefreshComplete ok: No mods found 08:27:02: GetLuaString: [version_compatible] is not a global lua string! 08:27:02: GetLuaBool: [reign_of_giants_compatible] is not a global lua boolean! 08:27:02: GetLuaBool: [shipwrecked_compatible] is not a global lua boolean! 08:27:07: GetLuaString: [version_compatible] is not a global lua string! 08:27:07: GetLuaBool: [reign_of_giants_compatible] is not a global lua boolean! 08:27:07: GetLuaBool: [shipwrecked_compatible] is not a global lua boolean! 08:27:07: Progress: Publishing... 08:27:07: ShareDataFile [mod_publish_data_file.zip] ... 08:27:07: GenerateModPackage: [C:\Users\DM\Desktop\dst_tr\] 08:27:07: Progress: Generating mod data file... 08:27:07: CollectFileNames [C:\Users\DM\Desktop\dst_tr\] [] 08:27:07: [icon.TEX] 08:27:07: [icon.xml] 08:27:07: [modinfo.lua] 08:27:07: [modmain.lua] 08:27:07: [preview.jpg] 08:27:07: [turkish.mo] 08:27:07: [turkish.po] 08:27:07: zipOpen(C:\Users\DM\AppData\Local\Temp\modCCE3.tmp) ok 08:27:07: zipOpenNewFileInZip(icon.TEX) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\icon.TEX) ok: 0 08:27:07: zipWriteInFileInZip ok 08:27:07: zipOpenNewFileInZip(icon.xml) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\icon.xml) ok: 0 08:27:07: zipWriteInFileInZip ok 08:27:07: zipOpenNewFileInZip(modinfo.lua) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\modinfo.lua) ok: 0 08:27:07: zipWriteInFileInZip ok 08:27:07: zipOpenNewFileInZip(modmain.lua) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\modmain.lua) ok: 0 08:27:07: zipWriteInFileInZip ok 08:27:07: zipOpenNewFileInZip(preview.jpg) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\preview.jpg) ok: 0 08:27:07: zipWriteInFileInZip ok 08:27:07: zipOpenNewFileInZip(turkish.mo) ok 08:27:07: fopen(C:\Users\DM\Desktop\dst_tr\turkish.mo) ok: 0 08:27:08: zipWriteInFileInZip ok 08:27:08: zipOpenNewFileInZip(turkish.po) ok 08:27:08: fopen(C:\Users\DM\Desktop\dst_tr\turkish.po) ok: 0 08:27:08: zipWriteInFileInZip ok 08:27:08: Progress: Writing mod data file... 08:27:08: WriteFileToCloud() Writing [C:\Users\DM\AppData\Local\Temp\modCCE3.tmp] to [mod_publish_data_file.zip] 08:27:08: Steam file exists. 08:27:08: Steam FileWrite ok. 08:27:08: Start FileShare [mod_publish_data_file.zip] ... 08:27:08: Progress: Uploading mod data file... 08:27:23: OnShareModFileResult 08:27:23: EResult 1, 0d11a7fb22021e71 08:27:23: SharePreviewImage [mod_publish_preview.jpg] ... 08:27:23: Progress: Writing preview image... 08:27:23: WriteFileToCloud() Writing [C:\Users\DM\Desktop\dst_tr\preview.jpg] to [mod_publish_preview.jpg] 08:27:23: Steam file exists. 08:27:23: Steam FileWrite ok. 08:27:23: Start FileShare [mod_publish_preview.jpg] ... 08:27:23: Progress: Uploading preview image... 08:27:26: OnSharePreviewImgResult 08:27:26: EResult 1, 0d11a7fb22022194 08:27:26: FinalizePublish() 08:27:26: Setting 3 tags... 08:27:26: client_only_mod 08:27:26: language 08:27:26: version:1.0 08:27:26: Progress: Publishing... 08:27:27: OnPublishWorkshopFileResult 08:27:27: EResult 8. ffffffffffffffff 08:27:27: EndProgress FAILED: Error publishing mod! 08:27:27: MainFrame::OnPublishComplete FAILED: Error publishing mod! ModUploader.log Link to comment Share on other sites More sharing options...
Ultroman Posted February 6, 2019 Share Posted February 6, 2019 Error uploading preview image usually pops up if you update the same mod twice in a row. Either update another mod first, or edit the mod_publish_preview.jpg and change just a single pixel to another color. It can be almost the same color, doesn't matter. Like, change a pixel with e.g. color (255,255,255) to (255,255,254). Any change to the image. Save it, and upload the mod using that image. That'll "break the spell" You can use your original image next time. Link to comment Share on other sites More sharing options...
LYNIC Posted February 6, 2019 Author Share Posted February 6, 2019 not.. still same error i try too many images full white, black or rgb.. its not workin for me Link to comment Share on other sites More sharing options...
Ultroman Posted February 6, 2019 Share Posted February 6, 2019 OK. Well, that solution is what usually works for EResult 9 (Steam Kit error codes). You seem to be getting EResult 8, which is "Invalid Parameter". Just for reference, EResult 1 means "OK", so you're only getting one error. Not sure how you'd get "Invalid Parameter" when using the Mod Tools to upload your mod. It might be something with your tags or something in your modinfo.lua. Can you post your mod in a zip-file here, so I can take a look? Link to comment Share on other sites More sharing options...
LYNIC Posted February 7, 2019 Author Share Posted February 7, 2019 I send it. Link to comment Share on other sites More sharing options...
Ultroman Posted February 7, 2019 Share Posted February 7, 2019 (edited) It might be as simple as the name of your mod and the description containing unsupported characters. Try only using characters in the English alphabet in your modinfo.lua Edited February 7, 2019 by Ultroman Link to comment Share on other sites More sharing options...
Akarinnnnnn Posted February 7, 2019 Share Posted February 7, 2019 Try to use a VPN? 挂梯子试试,这个站点被墙了 Link to comment Share on other sites More sharing options...
LYNIC Posted February 7, 2019 Author Share Posted February 7, 2019 I change character on modinfo.lua ,Turkish to English and its work now thanks dude. Link to comment Share on other sites More sharing options...
Ultroman Posted February 7, 2019 Share Posted February 7, 2019 You're very welcome, m8 Link to comment Share on other sites More sharing options...
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