MF99K Posted January 10, 2019 Share Posted January 10, 2019 Been playing around with the world YAML files and making some custom world files. I made one called "Hephaestus" which is basically Helicona but hot instead of cold. Hephaestus.yaml apparently theres a lot of phosphorite also it looks like it makes it really easy to spot geysers and fumaroles since they appear colder than everything else Compared to Helicona: not exactly sure why the start biome is smaller in Hephaestus or why theres no abysallite around it but eh. And then we have "Sandbox," which is just a giant slab of abysallite with a tiny sedimentary biome in the middle: Sandbox.yaml For whatever rea son it won't generate the space/surface biome which is frustrating and I'd like to make the sedimentary area bigger but idk how to do that atm if you want to use these just copy them into C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\StreamingAssets\worldgen\worlds or whatever your game directory folder for that is. Link to comment Share on other sites More sharing options...
Yhtr Posted March 1, 2019 Share Posted March 1, 2019 I don't know exactly how to make a biome bigger, but there's a biome called "Default", which is also sedimentary! I use it to expand my sedimentary biome when messing with worldgen. Both together are seamless Link to comment Share on other sites More sharing options...
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