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I'm still generating oxygen via electrolyzers. While I still think about creating a new building to appear under the Oxygen build menu, I would much more enjoy using the interconnecting relationships of existing materials to create oxygen. That is why this suggestion relies on many other components/builds and does not simply generate oxygen directly.

Oxygen can be easily produced from polluted oxygen (simply via Deodorizer, complexly via LOX machine)(1), which can be produced from off-gassing polluted dirt. "Polluted dirt is toxic biological waste", and sometimes toxic biological waste smells like sulfur(2). Sulfur was introduced as a byproduct of condensing sour gas and currently has no use.

My suggestion is to create a building that creates polluted dirt from sulfur and sand. We use sand to decontaminate water and produce polluted dirt, we should use it as an ingredient to make polluted dirt.

1 kg Sulfur + 1 kg Sand => 2 kg Polluted Dirt

Implications:

1) Adding this recipe should not create a significant net positive loop, and mass would be conserved.

Sulfur would have a net negative loop of ~0.0066

Spoiler
  • Polluted dirt is converted to:
  • 1.00 Coal - Sage Hatch
  • 0.02 CO2 - Coal Generator
  • 0.50 Petroleum - Molten Slickster
  • 0.33 Sulfur - Boiling Petroleum/Condensing Sour Gas
  • 2.00 Polluted dirt - new Grimerizer
  • ===
  • 0.0066

Sand would have a slightly net positive loop(3) of ~2.15

Spoiler
  • Polluted dirt is converted to:
  • 1.075 Clay - Deodorizer
  • 1.000 Ceramic - Kiln
  • 1.000 Sand - Rock Granulator
  • 2.000 Polluted dirt - new Grimerizer
  • ====
  • 2.150

2) Would make puft farming a little easier. Players often comment on the fact that puft farms are very difficult to create as they consume so much polluted oxygen. The number of morbs required to sustain a sizeable puft population is too high in my opinion. Having a steady source of polluted oxygen via the Grimerizer would make puft farming much easier.

3) Dirt would be more abundant. Players also comment that dirt can become scarce late game, when you are using dirt to maintain a sleet wheat farm. The polluted dirt generated from the Grimerizer could be converted to regular Dirt via the Compost.

Let me know what you think! Cheers!

 

Notes:

Spoiler
  1. A third complex way to produce oxygen from polluted oxygen is to have polluted oxygen consumed by pufts to create slime, slime used in the algae distiller to create algae, algae used in the algae deoxidizer to create oxygen.
  2. Technically this is hydrogen sulfide (H2S), but I'm choosing the ignore the hydrogen (H2) portion of the molecule because it's a game.
  3. This means that a player could create more polluted dirt than what they started with; however, the mass is conserved because sulfur is added and oxygen removed (via the deodorizer).

 

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