Jump to content

Consumables Tab needs overhaul


Recommended Posts

It's difficult to work on this tab. A typical colony can have as many as 20 dupes (mine has 25). Its not possible to individually set permissions for each and every one of them, especially when you forget to set the global setting each time you are set with producing a new recipe.

image.thumb.png.b8700c4beca9cd6b6bc2b7e6b64b7f2a.png

My suggestion is to remove that toggle option at the very right corner. Instead, we can have a copy option to copy settings from one dupe to another. We can retain the global setting for new dupes.

But the best possible option is to remove user interaction altogether. If a high morale requirement dupe is present, he/she should be alloted the highest tier food, and if food is still leftover, the lower morale requirement dupes can eat them.

For my personal use it would be best if it was merged with the schedule tab. I have different expectation dupes on different schedules. Setting food permissions to a schedule would allow me to move dupes to a higher level with one click.

1 hour ago, Sasza22 said:

For my personal use it would be best if it was merged with the schedule tab. I have different expectation dupes on different schedules. Setting food permissions to a schedule would allow me to move dupes to a higher level with one click.

This is a very specific way to handle consumables and not something everyone would want. I'd rather see them add group support to consumables similar to the schedule editor. I also just posted a similar suggestion for priorities.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...