About This File
A modding tool for looking at the GLOBAL variable in this game. Simply eat anything with the console open (use the ` key) and it will print out the first 15 variables eat again and it prints out the next 15.
To change the variable you are looking at change the modmain.lua file which has comments explaining what to change.
local SpawnPrefab = GLOBAL.SpawnPrefablocal function spawnMulti(inst, n)if n >= 1 thenlocal prefab = SpawnPrefab("wetgoop")inst.components.inventory:GiveItem(prefab)return spawnMulti(inst, n-1)else endendfunction tablelength(T)local count = 0for _ in pairs(T) do count = count + 1 endreturn countend--Change variable in "tablelength(<variable>)" to explore the game files make sure you also change it below as well.local length = tablelength(GLOBAL)local c = 0function SimInit(inst)inst:ListenForEvent("oneatsomething", function(inst, data)local n = 0--Change variable in "pairs(<variable>)" to explore the game files make sure you also change it above as well.for key,value in pairs(GLOBAL) doif n >= c and n <= c +15 thenprint(n, key,value) endn = n +1if n == length thenc = c + 15endendend)spawnMulti(inst, 300)endAddSimPostInit(SimInit)
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