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Arrow indicators on non-player entities


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So these show up when you've seen a player on your screen and they get moved off-screen.

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Is it possible to have these for something like an Evergreen? Is it possible to increase the max distance where it fades away? Is it possible to have it be shown regardless if you haven't seen the entity on your screen yet?

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There's this mod. It relies heavily on Global Positions, though. If you want to write it yourself, I'd suggest looking into the playertargetindicator component as well as the targetindicator widget. The distance is set by TUNING.MAX_INDICATOR_RANGE (notice self.max_range = TUNING.MAX_INDICATOR_RANGE * 1.5 in playertargetindicator.lua, though).

Edited by alainmcd
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