[Mod] Agent Mist


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Agent Mist, dweller of Plastech Psi labs in her past.

Skill: Anarchy
Starting items: ability augment,  neural disrupter, hologram projector.
Mind Shade ability allow her to disable senses of chosen guard in direct vision, at 7 tiles range, for a turn.
Cost: attack and 2PWR.

+ two optional visual changes: 
Decker's revolver reskinned to Blade Runner theme 
All other handguns reskinned to inro/Nika art/emoticon style 

Wireframes:

Install: unzip into InvisibleInc\mods\ 

Mist.zip

перевод на русский в папке ru_lang, смотрите инструкцию

Special thanks to 
AndrewRi for Russian text rework.
Lemonymous for Sequential Modloader library.

agent 1024px pic ~70% consist of default in-game pictures, collage again.
portrait very heavily based on old Incognita avatar.

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It's a copy of old thread, yeah, because old one became:

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while I found one very uncool mistake (by accident Tony's body wasn't allowed to be dragged), that I made long time ago (or not so old, when modding support was added?) in Pedler mod and it was copied to all my other agent mods =\
I guess not a single mod user ever had Tony shot or knocked out.

Anyway I updated it, and all other my agent mods.

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Update:
Because of vanishing Hand Cannon problem there changes in options:
Decker's gun option works as before (since it's not for sell) - overwrites it to use Blade Runner styled skin.
New handguns option make all handguns looks like in intro/Nika art/emoticon.
Added Lemonymous' Sequential Modloader library, so handguns not will be turned back to default by my other agent mods (by "remove wireframes" option).

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Please be aware that the content of this thread may be outdated and no longer applicable.