Senso Posted November 28, 2015 Share Posted November 28, 2015 So I recently bought a dedicated server; and was wondering how I would be able to edit the mod settings as I am not running it from my pc. All the mods are currently working but I used the ForceEnableMod("id") ("Id of course being the steamworkshop id for the mod) thus the mods are running on their default configs.I tried looking for the modoverrride.lua but there seems to be none in the control panel the server host I'm paying for provides?Or I just have no idea where I would fine such a file. Screenshots of my control panel below. Link to comment Share on other sites More sharing options...
Ragnarr Posted November 28, 2015 Share Posted November 28, 2015 U better not use ForceEnabledModthe modoverrides.lua u need to create it on your own(depends on how many mods) its such a incredible work to do ( i need around 4-6 hours to write everything x_X and to find out how to configure everything )Just a example how it should look likemodoverrides.lua open it with notepad (normal) or notepad ++ Link to comment Share on other sites More sharing options...
Senso Posted November 29, 2015 Author Share Posted November 29, 2015 U better not use ForceEnabledModthe modoverrides.lua u need to create it on your own(depends on how many mods) its such a incredible work to do ( i need around 4-6 hours to write everything x_X and to find out how to configure everything )Just a example how it should look likemodoverrides.lua open it with notepad (normal) or notepad ++Thanks a lot! I'll try that c:Question; how do you know how the mod configs look like?LIke the configuration settings such as this for global positions? configuration_options = {hovertext = 1,interest = 0.01, max = 3000, Link to comment Share on other sites More sharing options...
ToNiO55 Posted November 29, 2015 Share Posted November 29, 2015 Hi @Senso, you need check modinfo.lua in the mods example with global positions:Steam\steamapps\common\Don't Starve Together\mods\workshop-373991022\modinfo.luabut you can't configure this mod (global positions) because the author of mods to decided it was not possible to configure this mod or it's was not necessary when you see that this is possibleyou always have look like this in the modinfo.lua:configuration_options ={ { name = "this is description", options = { {description = "0", data = 0}, {description = "1", data = 1}, {description = "2", data = 2}, {description = "3", data = 3}, {description = "4", data = 4}, {description = "5", data = 5}, {description = "6", data = 6}, {description = "7", data = 7}, {description = "8", data = 8}, {description = "9", data = 9} }, default = 5, },if it's not the case, you can't configure the mod Link to comment Share on other sites More sharing options...
Senso Posted November 29, 2015 Author Share Posted November 29, 2015 Hi @ToNiO55.Thanks for the very helpful information. <3 Link to comment Share on other sites More sharing options...
Vemira Posted January 2, 2016 Share Posted January 2, 2016 Hi, just started setting up a dedi with mods, I'm using the same host as the op. What folder to I place modoverrides.lua in? Link to comment Share on other sites More sharing options...
thasmo Posted January 2, 2016 Share Posted January 2, 2016 ~/.klei/DoNotStarveTogether/modoverrides.lua e.g. /home/steam/.klei/DoNotStarveTogether/modoverrides.lua If you've set a custom conf_dir or persistent_storage_root you have to adapt the path accordingly. Link to comment Share on other sites More sharing options...
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