SunSunSun Posted April 2, 2015 Share Posted April 2, 2015 Bug Submission: Category: General Issue Title: World saved, players not Issue Description: Vanilla host, vanilla client A fresh dedicated server (vanilla) do not save player progress, but world. On reconnect i have to choose a new character, but the item i dropped is laying where i left it. Host is debian7 with workaround. No individual setting. All default. Steps to Reproduce: Connect the server. Left. Reconnect. Link to comment Share on other sites More sharing options...
SunSunSun Posted April 4, 2015 Author Share Posted April 4, 2015 New incoming connection 109.90.1xx.xx|61474ValidateGameSessionToken token: LzMtc5fluTgUcpYZgX+Tpm6lihknG3bt for: 941252325900651576Existing connection present for KU_xsTS7P1h, terminating existing connection.CloseConnectionWithReason: ID_DST_LOGGED_IN_SOMEWHERE_ELSESendHandShakeServerListingReceiveAuthenticationBlobReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC2191842/KU_xsTS7P1hOnResumeRequestLoadComplete - UserID KU_xsTS7P1hReceived request to spawn as willow from .Sun[Fixed] SPAWNING PLAYER AT: (230.00, 0.00, -206.00)Serializing user session to session/FFFFFFFFC2191842/KU_xsTS7P1h_/0000000002[Announcement] .Sun has joined the game.[Announcement] .Sun has left the game.ID_CONNECTION_LOST 109.90.1xx.xx|61474New incoming connection 109.90.1xx.xx|59239ValidateGameSessionToken token: UMuHjhCmaOrAUgjSdRFIPrVGo5h7TD5G for: 436849167673814584Existing connection present for KU_xsTS7P1h, terminating existing connection.CloseConnectionWithReason: ID_DST_LOGGED_IN_SOMEWHERE_ELSESendHandShakeServerListingReceiveAuthenticationBlobSerializing user minimap to session/FFFFFFFFC2191842/KU_xsTS7P1h_/minimapSerializing user session to session/FFFFFFFFC2191842/KU_xsTS7P1h_/0000000002ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC2191842/KU_xsTS7P1hOnResumeRequestLoadComplete - UserID KU_xsTS7P1hReceived request to spawn as wolfgang from .SunI cant play... Link to comment Share on other sites More sharing options...
Thordy Posted April 5, 2015 Share Posted April 5, 2015 Bug Submission:Category: GeneralIssue Title: World saved, players notIssue Description: Vanilla host, vanilla clientA fresh dedicated server (vanilla) do not save player progress, but world. On reconnect i have to choose a new character, but the item i dropped is laying where i left it.Host is debian7 with workaround.No individual setting. All default.Steps to Reproduce: Connect the server. Left. Reconnect. I have the same problem Link to comment Share on other sites More sharing options...
Thordy Posted April 5, 2015 Share Posted April 5, 2015 Ok, ithink it has something to do with this bug (http://forums.kleientertainment.com/topic/52204-linux-dedicated-server-always-starts-a-new-session-cant-resume-saved-world/?p=623658).Now i will try to change my filesystem from reiserfs to ext4 Link to comment Share on other sites More sharing options...
SunSunSun Posted April 5, 2015 Author Share Posted April 5, 2015 Thx 4 link. But i wont change my fs, caused by dst-dev fail :/ Link to comment Share on other sites More sharing options...
Developer MarkL Posted April 7, 2015 Developer Share Posted April 7, 2015 Hey! We finally found the remaining issue and the fix should go live with the next patch. Basically, as Thordy mentioned, some Linux file systems are currently broken. Link to comment Share on other sites More sharing options...
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