RaubVogel7 Posted March 17, 2015 Share Posted March 17, 2015 I am trying to import a map by hosting it and having it generate in the Client and then transfering the Survival_# file into the dedicated server directory. However no survival_# file is being generated when I host a server via the client. Has the directory or file name of the map been changed? Thanks! Link to comment Share on other sites More sharing options...
AzrieLxx Posted March 17, 2015 Share Posted March 17, 2015 Same problem here. I noticed this issue occurred after update 12 March 2015. Link to comment Share on other sites More sharing options...
ToNiO55 Posted March 17, 2015 Share Posted March 17, 2015 Hi, do you have some error in log.txt? Link to comment Share on other sites More sharing options...
RaubVogel7 Posted March 17, 2015 Author Share Posted March 17, 2015 No, the maps load normally between different server slots in the client. There is just no longer a survival_# file generated for the new worlds. Some of my old worlds generated in the client still have them though. This seems to be a issue with only new worlds I have generated. Link to comment Share on other sites More sharing options...
ToNiO55 Posted March 17, 2015 Share Posted March 17, 2015 and without import map? juste delete folder save and restart server? Link to comment Share on other sites More sharing options...
RaubVogel7 Posted March 17, 2015 Author Share Posted March 17, 2015 - Deleted entire DoNotStarveTogether directory from Documents. - Disabled all mods - Hosted new server through client and finished world generation. Still no survival_# file generated. They must have changed the way maps are handled in the file structure. Anyone have updated steps for importing a custom map to the Dedicated Server directories after using the client to generate? Link to comment Share on other sites More sharing options...
ToNiO55 Posted March 17, 2015 Share Posted March 17, 2015 well i have make some test indeed the survival file is no longer generate either on the client side or the server sideit seems that the system is different as beforefor custom map, just create the map on the client side with your settings, then just upload file "saveindex" on your server, and restart the serverjoin your server and you can see it's same map, to see if the custom settings are applied, leave the server, and check the view worldanyway I do this manipulation on my test server and it works Link to comment Share on other sites More sharing options...
RaubVogel7 Posted March 17, 2015 Author Share Posted March 17, 2015 Yeah, looks like that work. By importing the 'saveindex' and 'profile' files as well as the session directory I was able to import a map over from the client to the server. Thanks! Link to comment Share on other sites More sharing options...
AzrieLxx Posted March 18, 2015 Share Posted March 18, 2015 So there's new way different from before to obtain Map? Could you please update in DST wiki ? It would great helps. Thanks. Link to comment Share on other sites More sharing options...
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