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Teleporter POI on non-starting world has a lot of oxylite


Yobbo
  • Branch: Live Branch Version: Linux Fixed

The teleporter POI on the non-starting world (that is, the one you arrive at when you first teleport somewhere) has tiles with 2000kg of oxylite. I'm not sure if this is actually a bug but it seems like quite a lot?

I noticed this on the Spaced Out Forest cluster, but from looking at the worldgen files it seems to apply to all of

  • warpworldSandstoneBase.yaml
  • warpworldSwampBase.yaml
  • warpworldForestBase.yaml

I'd guess they're supposed to have 200kg, but if not feel free to ignore this. I mean, i'm not complaining...


Steps to Reproduce

Teleport from the Forest cluster starting world and check the amount of oxylite in the destination teleporter room.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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