[21:24:43.725] [1] [ERROR] No receiver world found for warp portal sender No receiver world found for warp portal sender NullReferenceException: Object reference not set to an instance of an object at WarpPortal.Discover () [0x00019] in <17d416d7a8e74556b2b770a51209f33d>:0 at WarpPortal.OnObjectSelected (System.Object data) [0x00023] in <17d416d7a8e74556b2b770a51209f33d>:0 at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <c4f3af3e5e184a6580af3241b6801305>:0 at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <c4f3af3e5e184a6580af3241b6801305>:0 at SelectTool.Select (KSelectable new_selected, System.Boolean skipSound) [0x00151] in <17d416d7a8e74556b2b770a51209f33d>:0 at SelectTool.OnLeftClickDown (UnityEngine.Vector3 cursor_pos) [0x00039] in <17d416d7a8e74556b2b770a51209f33d>:0 at PlayerController.OnKeyDown (KButtonEvent e) [0x000e2] in <17d416d7a8e74556b2b770a51209f33d>:0 at KInputHandler.HandleKeyDown (KButtonEvent e) [0x0001c] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputHandler.HandleKeyDown (KButtonEvent e) [0x0006f] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputHandler.HandleEvent (KInputEvent e) [0x00008] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputController.Dispatch () [0x0001c] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputManager.Dispatch () [0x00017] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputManager.Update () [0x0002e] in <c4f3af3e5e184a6580af3241b6801305>:0 at GameInputManager.Update () [0x00007] in <c4f3af3e5e184a6580af3241b6801305>:0 at Global.Update () [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 [21:24:45.548] [1] [INFO] Save_file: W:\Documents\Klei\OxygenNotIncluded\save_files/Festering Beyond\Festering Beyond.sav [21:24:45.550] [1] [INFO] Reporting error. [21:24:45.550] [1] [INFO] No receiver world found for warp portal sender [21:24:45.550] [1] [INFO] at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 at Debug.LogError (System.Object obj) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at WarpPortal.GetTargetWorldID () [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at WarpPortal.Discover () [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at WarpPortal.OnObjectSelected (System.Object data) [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at SelectTool.Select (KSelectable new_selected, System.Boolean skipSound) [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at SelectTool.OnLeftClickDown (UnityEngine.Vector3 cursor_pos) [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at PlayerController.OnKeyDown (KButtonEvent e) [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0 at KInputHandler.HandleKeyDown (KButtonEvent e) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputHandler.HandleKeyDown (KButtonEvent e) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputHandler.HandleEvent (KInputEvent e) [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputController.Dispatch () [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputManager.Dispatch () [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at KInputManager.Update () [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at GameInputManager.Update () [0x00000] in <c4f3af3e5e184a6580af3241b6801305>:0 at Global.Update () [0x00000] in <17d416d7a8e74556b2b770a51209f33d>:0
Steps to Reproduce
crashes when try use teleporter
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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