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Repeatable crash


SchlauFuchs
  • Branch: Preview Branch Version: Windows Pending

Assert failed: An ore got a melt message from the sim but it's still the correct temperature for its state!

UnityEngine.Debug:LogError(Object, Object)
Debug:LogError(Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152)
Debug:Assert(Boolean, Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:197)
SimTemperatureTransfer:DoOreMeltTransition(Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SimTemperatureTransfer.cs:53)
Game:StepTheSim(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1133)
Game:UnsafeSim200ms(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1401)
Game:SimEveryTick(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1381)
Game:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1348)
 


Steps to Reproduce

This should fail very much right after loading and unpausing. In doubt, just let it run for some minute or so.

Bugtopia Cycle 81.sav




User Feedback


I have the same assert

[18:22:55.700] [1] [ERROR] <link="WATER">Water</link> Assert failed: An ore got a melt message from the sim but it's still the correct temperature for its state!
Assert failed: An ore got a melt message from the sim but it's still the correct temperature for its state!

Save file attached. Crash is about 30 seconds from loading that save.

Landing on Planet 3.sav Player.log

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