Assert failed: An ore got a melt message from the sim but it's still the correct temperature for its state!
UnityEngine.Debug:LogError(Object, Object)
Debug:LogError(Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152)
Debug:Assert(Boolean, Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:197)
SimTemperatureTransfer:DoOreMeltTransition(Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SimTemperatureTransfer.cs:53)
Game:StepTheSim(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1133)
Game:UnsafeSim200ms(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1401)
Game:SimEveryTick(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1381)
Game:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1348)
This should fail very much right after loading and unpausing. In doubt, just let it run for some minute or so.
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