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"POI"s security door placement problem.


Keith Smithee
  • Branch: Live Branch Version: Windows Pending

This is a translation from Japanese, so please forgive me for any minor mistakes.
日本語からの翻訳なので、細かいミスは許してください。

"POI"s security door placement problem.
遺跡のセキュリティドア配置問題。

457140_20201207215951_1.thumb.png.f5c9fb632f6d47835b837cbcfcb7fa5f.pngThe horizontal security door in "POI" shown in the image is "OPEN" but the copper ore is an obstacle and cannot be passed through.
Dismantling the security door makes it passable, but that doesn't seem to be the right behavior.

画像にある遺跡に配置されている横向きのセキュリティドアは「OPEN」しても銅鉱石が障害となり通過できません。
セキュリティドアを解体すると通行可能になりますが、それは正しい動作ではないように見えます。

The posted image is DLC-alpha, but we are posting it to the Bug Tracker here because it also occurs in existing data.
投稿画像はDLCαですが既存データでも発生しているためにこちらのBug Trackerへ投稿しています。


Steps to Reproduce

See the "POI" setting in the image.




User Feedback


This is still an issue on the current (as of Jan. 20, 2021) preview branch. Saving while the door is open and reloading does not resolve the copper ore still being there. Attached is my current early access save where on asteroid three (` + 3, warp target) the bugged door is connected to duplicant built automation and is not working.

Early Access Mk 1.sav

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