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Newly built rocket "remembers" last removed rocket


Coolthulhu
  • Branch: Preview Branch Version: Linux Fixed

Seems that rocket data is not properly cleaned up on delete. On the screenshot, you can see a rocket with no Artifact Module, but the UI for this rocket mentions the non-existent Artifact Module.

This rocket was built on a spot where a previous rocket was completely deconstructed. Had to do it in "two saves+loads" because of rocket deconstruction crash, but after the last load, only a single solar panel remained from the old rocket. This solar panel somehow "stored" data from the deconstructed rocket - probably by referring to the old rocket that wasn't cleaned up properly. Regardless, the solar panel was removed before any part of the new rocket was built.

20220102222505_1.thumb.jpg.881a7725dc2bc0532830b222c41e90a7.jpg

Almost certainly related to

 


Steps to Reproduce

1. Construct a rocket with artifact module. 2. Send it on a mission and back. 3. Deconstruct it to one element. 4. Remove that last element (will crash if you don't save+load between 3 and 4) 5. Build a new rocket, with some module that was not present in first rocket, and without an artifact module. 6. Rocket UI will show artifact module.

  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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