Seems that rocket data is not properly cleaned up on delete. On the screenshot, you can see a rocket with no Artifact Module, but the UI for this rocket mentions the non-existent Artifact Module.
This rocket was built on a spot where a previous rocket was completely deconstructed. Had to do it in "two saves+loads" because of rocket deconstruction crash, but after the last load, only a single solar panel remained from the old rocket. This solar panel somehow "stored" data from the deconstructed rocket - probably by referring to the old rocket that wasn't cleaned up properly. Regardless, the solar panel was removed before any part of the new rocket was built.
Almost certainly related to
1. Construct a rocket with artifact module. 2. Send it on a mission and back. 3. Deconstruct it to one element. 4. Remove that last element (will crash if you don't save+load between 3 and 4) 5. Build a new rocket, with some module that was not present in first rocket, and without an artifact module. 6. Rocket UI will show artifact module.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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