Game was going fine (laggy as to be expected in cycle 2655 but playable) and then all the sudden it became a unplayable slideshow.
After testing a few things i came into the conclusion that the cause was the several interplanetary payloads in flight.
Steps to Reproduce
- Load save file:Ironic Lab (BACKUP).sav
- Notice the lag (unplayable on my computer, AMD Ryzen 5 2600X, NVIDIA GeForce RTX 2070)
- Disable all radbolt generators and Interplanetary Launchers in all asteroids. -> lag persists
- Wait until all interplanetary payload in flight land
-
Game is playable again (but the dupes in the remote asterois will run out of resources soon
)
-
1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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