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Liquid dripping through prebuilt tiles


MasterMedz
  • Branch: Live Branch Version: Windows Pending

Hi,

I've encountered an issue where letting a liquid rain over the edge of a platform starts to fall through the already made tiles surrounding POI.

Video reference: https://imgur.com/a/eo0sYMp

I have a geyser ( cool salt slush geyser ) that I let drip into a collection pool, the pool was built on top of a POI.
When you load the save it seems to work fine but then after a bit the water starts to fall through the prebuilt tile.

I have replaced the tile with a insulated tile and it seems to have stopped it from happening.

Save attached, look in the bottom left of the base.

 

Darkest Citadel Cycle 76.sav Darkest Citadel Cycle 76.sav


Steps to Reproduce

Place a liquid producing geyser anywhere, create a lip for the liquid to fall off of to create the raining effect, place the prebuilt tiles underneath the geyser to catch the rain. After a while it won't be caught by the rain, it goes right through.




User Feedback


I've seen this too, though no recordings anymore to showcase it. That "glow" around the tiles marks them as affected by this; anything can go through them in this state, even Duplicants! (I originally thought this was something the game did specifically to prevent dupes getting blocked, when it happened to me). It seemed like loading fixed it for me.

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Reloading fixes it for a bit but after a couple of cycles it'll happen again. Didn't realize it was happening which is why I have those pumps on the right to rectify the situation but replacing the tiles fixed the issue from happening.

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