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Game crash


saraconor
  • Branch: Live Branch Version: Windows Fixed

NullReferenceException: Object reference not set to an instance of an object

RancherChore+RancherWorkable.OnPendingCompleteWork (Worker work) (at <9411b2c55a4e44e68a95bd3ba148e05c>:0)
Worker.Work (System.Single dt) (at <9411b2c55a4e44e68a95bd3ba148e05c>:0)
GameStateMachine`4+State+<>c__DisplayClass80_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__1 (StateMachineInstanceType smi, System.Single dt) (at <9411b2c55a4e44e68a95bd3ba148e05c>:0)
BucketUpdater`1[DataType].Update (DataType data, System.Single dt) (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
Game.SimEveryTick (System.Single dt) (at <9411b2c55a4e44e68a95bd3ba148e05c>:0)
Game.Update () (at <9411b2c55a4e44e68a95bd3ba148e05c>:0)

Build: U42-510972-SD


Steps to Reproduce

After some play time game just crash.

All mods off.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
1 hour ago, saraconor said:

Is it fixed?

If it was this fix of update 514967 "Fixed crash that could happen after ranching critters." then yes. If not, then not yet.

Or... you can open the game and see?

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11 hours ago, sakura_sk said:

If it was this fix of update 514967 "Fixed crash that could happen after ranching critters." then yes. If not, then not yet.

Or... you can open the game and see?

Oh, thx, im not seen this update in steam.

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