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Dupe suddenly runs extremely fast


MiniDeathStar
  • Branch: Live Branch Version: Windows Pending

I don't know how it happened, but Max on Nailazon suddenly started moving with lightning speed. I've attached a video cap and the save file.


Steps to Reproduce

No idea. It happened after using the teleporter several times back and forth, but not right away. 




User Feedback


I had this feature as well :) If you put a duplicant into a teleporter, but cancel it, you will get a teleporting duplicant :)

This means that the duplicant skip all jumping and climbing animation, but not the walking and the ladder climbing.

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I can reliably recreate this issue by also making a two tile deep hole underneath the center of the teleporter receiver which makes the receiver skip the printing animation then grants animation skipping powers. If there is only one missing tile the teleporter receiver skips the printing animation but then shoves the dupe to the left or right and doesn't grant animation skipping powers. Animation skipping does not persist through save/reload so I've attached my log files for when it happened in my survival game (between cycle 205-206, in player-prev.log) and when I made it happen in my sandbox map. I caused the issue and then saved to test reload permeance, so maybe look before the save event with file name ending in Dupe_Warping in Player.log, though nothing looks out of the ordinary here to me.

Player.log Player-prev.log

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