Apparently, I cannot generate the correct world traits on moonlet clusters. What shows up in the main menu is not what I get once the cluster has been generated. Seems like it works for a few asteroids in the cluster, but some are incorrect.
Initial world traits list from the main menu:
In game seed and traits (2 incorrect "nearby" asteroids):
Happened to me while generating other "rad ocean" seeds, with and without teleporters, as well as for other starting options for the moonlet cluster type.
Steps to Reproduce
See above.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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