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Black hole in U38-487396-5


yoakenashi
  • Branch: Live Branch Version: Windows Fixed

I was not given an option to report bug through the game, so I am reporting it here.

 

 

Exception in: Worker.StartWork(RocketControlStationLaunchWorkable)
System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at RocketControlStation.GetNetwork () [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at RocketControlStation.IsLogicInputConnected () [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at RocketRestrictionSideScreen.UpdateButtonStates (System.Object data) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <ce585c6702914031918b223c81cbf6be>:0
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <ce585c6702914031918b223c81cbf6be>:0
  at RocketControlStation.OnTagsChanged (System.Object obj) [0x00017] in <e896d269f6ae44e0bc62b4052771721f>:0
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <ce585c6702914031918b223c81cbf6be>:0
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <ce585c6702914031918b223c81cbf6be>:0
  at KPrefabID.RemoveTag (Tag tag) [0x00022] in <ce585c6702914031918b223c81cbf6be>:0
  at KPrefabIDExtensions.RemoveTag (UnityEngine.GameObject go, Tag tag) [0x00006] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Clustercraft.SetTagOnGameObject (UnityEngine.GameObject go, Tag tag, System.Boolean set) [0x0000b] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Clustercraft.UpdateGroundTags (UnityEngine.GameObject go) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Clustercraft.UpdateGroundTags () [0x00057] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Clustercraft.SetCraftStatus (Clustercraft+CraftStatus craft_status) [0x00007] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Clustercraft.Launch (System.Boolean automated) [0x00059] in <e896d269f6ae44e0bc62b4052771721f>:0
  at RocketControlStation+States.LaunchRocket (RocketControlStation+StatesInstance smi) [0x00011] in <e896d269f6ae44e0bc62b4052771721f>:0
  at RocketControlStation+StatesInstance.LaunchRocket () [0x00006] in <e896d269f6ae44e0bc62b4052771721f>:0
  at RocketControlStationLaunchWorkable.OnStartWork (Worker worker) [0x00011] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Workable.StartWork (Worker worker_to_start) [0x00035] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Worker.StartWork (Worker+StartWorkInfo start_work_info) [0x00220] in <e896d269f6ae44e0bc62b4052771721f>:0

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at Worker.StartWork (Worker+StartWorkInfo start_work_info) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at GameStateMachine`4+State+<>c__DisplayClass81_0`1[StateMachineType,StateMachineInstanceType,MasterType,DefType,WorkableType].<ToggleWork>b__0 (StateMachineInstanceType smi) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at GameStateMachine`4+State+<>c__DisplayClass80_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__0 (StateMachineInstanceType smi) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].OnCallback (StateMachineInstanceType smi) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at GameStateMachine`4+EventTransitionData+<>c__DisplayClass7_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<Register>b__0 (System.Object d) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at GameStateMachine`4+State+<>c__DisplayClass73_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<TriggerOnEnter>b__0 (StateMachineInstanceType smi) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Navigator.Stop (System.Boolean arrived_at_destination, System.Boolean play_idle) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Navigator.AdvancePath (System.Boolean trigger_advance) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at TransitionDriver.UpdateTransition (System.Single dt) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Navigator.SimEveryTick (System.Single dt) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Navigator+States+<>c.<InitializeStates>b__5_2 (Navigator+StatesInstance smi, System.Single dt) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at StateMachineUpdater.AdvanceOneSimSubTick () [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at Game.SimEveryTick (System.Single dt) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Game.Update () [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
Build: U38-487396-S


Steps to Reproduce

Nothing specific that I can identify; hopefully the logs provide some insight. Perhaps related to my launching "Spirit of Scientific Rover 1" rocket from Shrubora to Vitaloni. Last autosave file attached. GK-D268 Cycle 2353.sav




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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