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Base game crashes after uninstalling DLC


Tidalwavethesea
  • Branch: Preview Branch Version: Windows Fixed

After switching from dlc to base game whenever I try to load up a colony or start a new one I get this crash report:

Could not find Klei.AI.Disease: RadiationSickness

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at ResourceSet`1[T].Get (System.String id) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at SandboxToolParameterMenu.<ConfigureSettings>b__19_2 () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.<.ctor>b__41_2 (System.String data) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings+Setting`1[T].set_Value (T value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.SetStringSetting (System.String prefsKey, System.String value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestoreStringSetting (System.String prefsKey) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestorePrefs () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxToolParameterMenu.OnSpawn () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at KMonoBehaviour.Start () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 

I was also playing the dlc on the testing branch if that makes a difference.


Steps to Reproduce

1. Switch from dlc to base game

2. Load up a colony




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

This is due to the Radioactive Contaminants disease being selected in the sandbox tools and it not being available in the base game. To fix this you can edit your Documents/Klei/OxygenNotIncluded/kplayerprefs.yaml file and change this line from:

SandboxTools.SelectedDisease: RadiationSickness

To this:

SandboxTools.SelectedDisease: FoodPoisoning

I've fixed the crash in base game for the next time we update it.

  • Thanks 1

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23 hours ago, EricKlei said:

Changed Status to Fixed

This is due to the Radioactive Contaminants disease being selected in the sandbox tools and it not being available in the base game. To fix this you can edit your Documents/Klei/OxygenNotIncluded/kplayerprefs.yaml file and change this line from:


SandboxTools.SelectedDisease: RadiationSickness

To this:


SandboxTools.SelectedDisease: FoodPoisoning

I've fixed the crash in base game for the next time we update it.

Thank you EricKlei, this really was bugging me and I didnt know if I could fix it!  Again, Thanks! :)

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