After switching from dlc to base game whenever I try to load up a colony or start a new one I get this crash report:
Could not find Klei.AI.Disease: RadiationSickness
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0
at Debug.LogError (System.Object obj) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0
at ResourceSet`1[T].Get (System.String id) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0
at SandboxToolParameterMenu.<ConfigureSettings>b__19_2 () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxSettings.<.ctor>b__41_2 (System.String data) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxSettings+Setting`1[T].set_Value (T value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxSettings.SetStringSetting (System.String prefsKey, System.String value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxSettings.RestoreStringSetting (System.String prefsKey) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxSettings.RestorePrefs () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at SandboxToolParameterMenu.OnSpawn () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0
at KMonoBehaviour.Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0
at KMonoBehaviour.Start () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0
I was also playing the dlc on the testing branch if that makes a difference.
1. Switch from dlc to base game
2. Load up a colony
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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