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Assert failed: Two seeds of different subspecies just absorbed!


toaster4k
  • Branch: Live Branch Version: Windows Fixed

My save game plays 30 sec, and crash

Not sure what it means by absorbed

 

1806766766_TheCoughingShelterCycle284.thumb.png.0d9443165d21d6c40ceacd4a1c1e424f.png

 

Assert failed: Two seeds of different subspecies just absorbed!

UnityEngine.Debug:LogError(Object)
Debug:LogError(Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:142)
Debug:Assert(Boolean, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:188)
PlantableSeed:OnAbsorb(Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/PlantableSeed.cs:54)
<>c:<.cctor>b__19_0(PlantableSeed, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/PlantableSeed.cs:32)
IntraObjectHandler`1:Trigger(GameObject, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:109)
EventSystem:Trigger(GameObject, Int32, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:146)
KMonoBehaviour:Trigger(Int32, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:411)
Pickupable:Absorb(Pickupable) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/components/Pickupable.cs:657)
Pickupable:TryAbsorb(Pickupable, Boolean, Boolean) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/components/Pickupable.cs:571)
Pickupable:OnCellChange() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/components/Pickupable.cs:507)
CellChangeMonitor:RenderEveryTick() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/CellChangeMonitor.cs:194)
Game:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1341)
 

The Coughing Shelter Cycle 284.sav


Steps to Reproduce

load game, let it run 30 sec




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I think "absorbed" here means stack, like when you have one item fall onto another of the same type and it makes the existing item bigger. Seems like a lot of folks seem to be experiencing this one since the hotfix on Friday that added mutations to sleet wheat and nosh beans, and this crash only seems to happen on those (only speculating it happens with nosh beans, tbh, as I haven't seen it myself or seen anyone reporting as such). As we wait for a fix, best workaround seems to be to scout the map for any mutated sleet wheat grans and isolate them to make sure a dupe doesn't try to put them in the same place as non-mutated sleet wheat grains. Crash seems to occur if they either stack on the ground or are stuffed into the same fridge/ration box.

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Changed Status to Fixed

Thanks for the information! I've got this fixed and it will go live in the next hotfix. Take care!

  • Thanks 4

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